| { |
| "name": "GPEngine", |
| "version": "1.2.0", |
| "summary": "A Space/Entity/Component/System framework for creating games.", |
| "description": "A Space/Entity/Component/System game framework.\n\nSee https://gamedevelopment.tutsplus.com/tutorials/spaces-useful-game-object-containers--gamedev-14091 for more information about SECP.", |
| "homepage": "https://github.com/LuizZak/GPEngine", |
| "license": { |
| "type": "MIT", |
| "file": "LICENSE" |
| }, |
| "authors": { |
| "LuizZak": "luizinho_mack@yahoo.com.br" |
| }, |
| "source": { |
| "git": "https://github.com/LuizZak/GPEngine.git", |
| "tag": "1.2.0" |
| }, |
| "social_media_url": "https://twitter.com/LuizZak", |
| "platforms": { |
| "ios": "8.0" |
| }, |
| "source_files": "GPEngine/Classes/**/*", |
| "pushed_with_swift_version": "3.0" |
| } |