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{
"name": "Sparrow",
"version": "2.1",
"summary": "The Open Source Game Engine for iOS",
"description": " Sparrow is a pure Objective-C library for game developers, built from ground up\n for iOS. If you have already worked with Adobeā„¢ Flash or Starling, you will feel\n right at home: Sparrow uses the same concepts and naming schemes.\n",
"homepage": "http://gamua.com/sparrow/",
"license": "Simplified BSD",
"authors": {
"Gamua": "http://gamua.com",
"Daniel Sperl": "https://twitter.com/PrimaryFeather",
"Robert Carone": "https://twitter.com/robcarone"
},
"social_media_url": "http://twitter.com/Gamua",
"platforms": {
"ios": "5.0"
},
"source": {
"git": "https://github.com/Gamua/Sparrow-Framework.git",
"tag": "v2.1"
},
"source_files": "sparrow/src/Classes/*.{h,m}",
"frameworks": [
"GLKit",
"OpenGLES",
"OpenAL",
"QuartzCore",
"AudioToolbox",
"AVFoundation"
],
"libraries": "z",
"requires_arc": false
}