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{
"name": "LionRenderer2D",
"version": "0.0.3",
"summary": "Multiplatform 2D rendering engine for LionECS written in Swift",
"homepage": "https://github.com/LionGameEngine/LionRenderer2D",
"license": {
"type": "MIT",
"file": "LICENSE.md"
},
"authors": {
"Tomasz Lewandowski": "tomasz.t.lewandowski@gmail.com"
},
"source": {
"git": "https://github.com/LionGameEngine/LionRenderer2D.git",
"tag": "0.0.3"
},
"source_files": "LionRenderer2D/**/*.swift",
"swift_versions": "5.0",
"platforms": {
"ios": "13.0",
"osx": "10.15",
"tvos": "13.0",
"watchos": "6.1"
},
"dependencies": {
"LionECS": [
"~> 0.0.4"
]
},
"swift_version": "5.0"
}