| { |
| "name": "EVGPUImage2", |
| "version": "0.1.0", |
| "license": "BSD", |
| "summary": "An open source iOS framework for GPU-based image and video processing.", |
| "homepage": "https://github.com/BradLarson/GPUImage2", |
| "authors": { |
| "Brad Larson": "contact@sunsetlakesoftware.com" |
| }, |
| "source": { |
| "git": "https://github.com/BradLarson/GPUImage2.git", |
| "branch": "master" |
| }, |
| "source_files": "framework/Source/**/*.{swift}", |
| "resources": "framework/Source/Operations/Shaders/*.{fsh}", |
| "requires_arc": true, |
| "xcconfig": { |
| "CLANG_MODULES_AUTOLINK": "YES", |
| "OTHER_SWIFT_FLAGS": "$(inherited) -DGLES" |
| }, |
| "platforms": { |
| "ios": "8.0" |
| }, |
| "ios": { |
| "exclude_files": [ |
| "framework/Source/Mac", |
| "framework/Source/Linux", |
| "framework/Source/Operations/Shaders/ConvertedShaders_GL.swift" |
| ] |
| }, |
| "frameworks": [ |
| "OpenGLES", |
| "CoreMedia", |
| "QuartzCore", |
| "AVFoundation" |
| ], |
| "pushed_with_swift_version": "3.0" |
| } |