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{
"name": "LvJing",
"version": "0.4.alpha.3",
"summary": "Filter kernel based on Metal.",
"description": "LvJing is a minimum graphic filter kernel based on Metal, it offers extensible\ninterface and protocol for inheritance and assembling. The architecture is\ninspired by `Metal by Tutorials`(Caroline Begbie & Marius Horga, raywenderlich.com)\nand famous `GPUImage`.\nLvJing merely acts as a carriage of Metal Shading Codes, it's your creativity\nand, behind all, mathematics that really shines.\nHave fun.",
"homepage": "https://github.com/keyOfVv/LvJing",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"Ke Yang": "ofveravi@gmail.com"
},
"source": {
"git": "https://github.com/keyOfVv/LvJing.git",
"tag": "0.4.alpha.3"
},
"swift_versions": [
"5.2"
],
"platforms": {
"ios": "9.0"
},
"source_files": "LvJing/Classes/**/*",
"static_framework": true,
"frameworks": "MetalKit",
"pod_target_xcconfig": {
"OTHER_SWIFT_FLAGS[config=Debug]": "-D SDK_DEBUG"
},
"swift_version": "5.2"
}