| { |
| "name": "ImageSequance", |
| "version": "0.0.1", |
| "summary": "Universal image sequance animation library for iOS, tvOS, macOS and watchOS.", |
| "description": "ImageSequance\n===\n\nUniversal image sequance animation library for iOS, tvOS, macOS and watchOS.\n\n\nInstall\n----\n\n```\nuse_frameworks!\npod 'ImageSequance'\n```\n\nUsage\n----\n\n* Setup your images sequance naming. For example if you have 10 images than your images should named like `frame-0` to `frame-9`.\n* Craete a sequance with naming and sequance range or directly image array.\n* Call `play(sequance:)` function on `UIImageView`, `NSImageView` or `WKInterfaceImage`.\n* Call `stopAnimating()` function to stop animation\n* You could also set `repeatCount` property on sequance. Set 0 for infinite repeat.\n* And `duration` property to control sequance duration.\n\n```\nlet imageSequance = ImageSequance(\nname: \"frame-\",\nsequance: 0...9) // Int array or 0, 1, ..., 9 syntax will also work.\nimageSequance.repeatCount = 0 // infinite repeat\nimageView.play(sequance: imageSequance)\n```", |
| "homepage": "https://github.com/cemolcay/ImageSequance", |
| "license": "MIT", |
| "authors": { |
| "cemolcay": "ccemolcay@gmail.com" |
| }, |
| "platforms": { |
| "ios": "8.0", |
| "osx": "10.9", |
| "watchos": "2.0", |
| "tvos": "9.0" |
| }, |
| "source": { |
| "git": "https://github.com/cemolcay/ImageSequance.git", |
| "tag": "0.0.1" |
| }, |
| "source_files": "Source/*.swift", |
| "requires_arc": true, |
| "pushed_with_swift_version": "3.0" |
| } |