| { |
| "name": "husl-objc", |
| "version": "0.0.1", |
| "summary": "HUSL is a human-friendly alternative to HSL.", |
| "description": " CIELUV is a color space designed for perceptual uniformity based on human experiments. When accessed by polar coordinates, it becomes functionally similar to HSL with a single problem: its chroma component doesn't fit into a specific range.\n\n HUSL extends CIELUV with a new saturation component that allows you to span all the available chroma as a neat percentage.\n", |
| "homepage": "https://github.com/tallada/husl-objc", |
| "license": { |
| "type": "MIT", |
| "file": "LICENSE.txt" |
| }, |
| "authors": { |
| "Alexei Boronine": "alexei@boronine.com", |
| "Roger Tallada": "info@rogertallada.com" |
| }, |
| "platforms": { |
| "ios": "6.0", |
| "osx": "10.7" |
| }, |
| "source": { |
| "git": "https://github.com/tallada/husl-objc.git", |
| "tag": "0.0.1" |
| }, |
| "source_files": [ |
| "husl-objc", |
| "husl-objc/**/*.{h,m}" |
| ], |
| "requires_arc": true |
| } |