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{
"name": "cglm",
"version": "0.4.5",
"summary": "📽 Optimized OpenGL/Graphics Math (glm) for C",
"description": "cglm is math library for graphics programming for C. It is similar to original glm but it is written for C instead of C++ (you can use here too). See the documentation or README for all features.",
"documentation_url": "http://cglm.readthedocs.io",
"homepage": "https://github.com/recp/cglm",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"Recep Aslantas": "recp@acm.org"
},
"source": {
"git": "https://github.com/recp/cglm.git",
"tag": "v0.4.5"
},
"source_files": [
"src",
"include/cglm/**/*.h"
],
"public_header_files": [
"include",
"include/cglm/**/*.h"
],
"exclude_files": [
"src/win/*",
"src/dllmain.c",
"src/**/*.h"
],
"preserve_paths": [
"include",
"src"
],
"header_mappings_dir": "include",
"libraries": "m",
"platforms": {
"osx": null,
"ios": null,
"tvos": null,
"watchos": null
}
}