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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package sun.jvm.hotspot.ui.treetable;
import java.awt.*;
import javax.swing.*;
import javax.swing.border.*;
import javax.swing.event.*;
import javax.swing.tree.*;
import javax.swing.table.*;
import java.awt.event.*;
import java.util.EventObject;
/**
* This example shows how to create a simple JTreeTable component,
* by using a JTree as a renderer (and editor) for the cells in a
* particular column in the JTable.
*
*
* @author Philip Milne
* @author Scott Violet
*/
public class JTreeTable extends JTable {
/** A subclass of JTree. */
protected TreeTableCellRenderer tree;
//////////////////////////
// Convenience routines //
//////////////////////////
private boolean treeEditable = true;
private boolean showsIcons = true;
public boolean getTreeEditable() {
return treeEditable;
}
public void setTreeEditable(boolean editable) {
treeEditable = editable;
}
public boolean getShowsIcons() {
return showsIcons;
}
public void setShowsIcons(boolean show) {
showsIcons = show;
}
public void setRootVisible(boolean visible) {
tree.setRootVisible(visible);
}
public boolean getShowsRootHandles() {
return tree.getShowsRootHandles();
}
public void setShowsRootHandles(boolean newValue) {
tree.setShowsRootHandles(newValue);
}
public JTreeTable(TreeTableModel treeTableModel) {
super();
// Create the tree. It will be used as a renderer and editor.
tree = new TreeTableCellRenderer(treeTableModel);
// Install a tableModel representing the visible rows in the tree.
super.setModel(new TreeTableModelAdapter(treeTableModel, tree));
// Force the JTable and JTree to share their row selection models.
ListToTreeSelectionModelWrapper selectionWrapper = new
ListToTreeSelectionModelWrapper();
tree.setSelectionModel(selectionWrapper);
setSelectionModel(selectionWrapper.getListSelectionModel());
// Install the tree editor renderer and editor.
setDefaultRenderer(TreeTableModel.class, tree);
setDefaultEditor(TreeTableModel.class, new TreeTableCellEditor());
// No grid.
setShowGrid(false);
// No intercell spacing
setIntercellSpacing(new Dimension(0, 0));
// And update the height of the trees row to match that of
// the table.
if (tree.getRowHeight() < 1) {
// Metal looks better like this.
setRowHeight(20);
}
}
/**
* Overridden to message super and forward the method to the tree.
* Since the tree is not actually in the component hieachy it will
* never receive this unless we forward it in this manner.
*/
public void updateUI() {
super.updateUI();
if(tree != null) {
tree.updateUI();
// Do this so that the editor is referencing the current renderer
// from the tree. The renderer can potentially change each time
// laf changes.
setDefaultEditor(TreeTableModel.class, new TreeTableCellEditor());
}
// Use the tree's default foreground and background colors in the
// table.
LookAndFeel.installColorsAndFont(this, "Tree.background",
"Tree.foreground", "Tree.font");
}
/**
* Workaround for BasicTableUI anomaly. Make sure the UI never tries to
* resize the editor. The UI currently uses different techniques to
* paint the renderers and editors and overriding setBounds() below
* is not the right thing to do for an editor. Returning -1 for the
* editing row in this case, ensures the editor is never painted.
*/
public int getEditingRow() {
return (getColumnClass(editingColumn) == TreeTableModel.class) ? -1 :
editingRow;
}
/**
* Returns the actual row that is editing as <code>getEditingRow</code>
* will always return -1.
*/
private int realEditingRow() {
return editingRow;
}
/**
* This is overriden to invoke supers implementation, and then,
* if the receiver is editing a Tree column, the editors bounds is
* reset. The reason we have to do this is because JTable doesn't
* think the table is being edited, as <code>getEditingRow</code> returns
* -1, and therefore doesn't automaticly resize the editor for us.
*/
public void sizeColumnsToFit(int resizingColumn) {
super.sizeColumnsToFit(resizingColumn);
if (getEditingColumn() != -1 && getColumnClass(editingColumn) ==
TreeTableModel.class) {
Rectangle cellRect = getCellRect(realEditingRow(),
getEditingColumn(), false);
Component component = getEditorComponent();
component.setBounds(cellRect);
component.validate();
}
}
/**
* Overridden to pass the new rowHeight to the tree.
*/
public void setRowHeight(int rowHeight) {
super.setRowHeight(rowHeight);
if (tree != null && tree.getRowHeight() != rowHeight) {
tree.setRowHeight(getRowHeight());
}
}
/**
* Returns the tree that is being shared between the model.
*/
public JTree getTree() {
return tree;
}
/**
* Overriden to invoke repaint for the particular location if
* the column contains the tree. This is done as the tree editor does
* not fill the bounds of the cell, we need the renderer to paint
* the tree in the background, and then draw the editor over it.
*/
public boolean editCellAt(int row, int column, EventObject e){
boolean retValue = super.editCellAt(row, column, e);
if (retValue && getColumnClass(column) == TreeTableModel.class) {
repaint(getCellRect(row, column, false));
}
return retValue;
}
/** A DefaultTreeCellRenderer which can optionally skip drawing
all icons. */
class JTreeTableCellRenderer extends DefaultTreeCellRenderer {
public Icon getClosedIcon() { return (showsIcons ? super.getClosedIcon() : null); }
public Icon getDefaultClosedIcon() { return (showsIcons ? super.getDefaultClosedIcon() : null); }
public Icon getDefaultLeafIcon() { return (showsIcons ? super.getDefaultLeafIcon() : null); }
public Icon getDefaultOpenIcon() { return (showsIcons ? super.getDefaultOpenIcon() : null); }
public Icon getLeafIcon() { return (showsIcons ? super.getLeafIcon() : null); }
public Icon getOpenIcon() { return (showsIcons ? super.getOpenIcon() : null); }
}
/**
* A TreeCellRenderer that displays a JTree.
*/
public class TreeTableCellRenderer extends JTree implements
TableCellRenderer {
/** Last table/tree row asked to renderer. */
protected int visibleRow;
/** Border to draw around the tree, if this is non-null, it will
* be painted. */
protected Border highlightBorder;
public TreeTableCellRenderer(TreeModel model) {
super(model);
setCellRenderer(new JTreeTableCellRenderer());
}
/**
* updateUI is overridden to set the colors of the Tree's renderer
* to match that of the table.
*/
public void updateUI() {
super.updateUI();
// Make the tree's cell renderer use the table's cell selection
// colors.
TreeCellRenderer tcr = getCellRenderer();
if (tcr instanceof DefaultTreeCellRenderer) {
DefaultTreeCellRenderer dtcr = ((DefaultTreeCellRenderer)tcr);
// For 1.1 uncomment this, 1.2 has a bug that will cause an
// exception to be thrown if the border selection color is
// null.
// dtcr.setBorderSelectionColor(null);
dtcr.setTextSelectionColor(UIManager.getColor
("Table.selectionForeground"));
dtcr.setBackgroundSelectionColor(UIManager.getColor
("Table.selectionBackground"));
}
}
/**
* Sets the row height of the tree, and forwards the row height to
* the table.
*/
public void setRowHeight(int rowHeight) {
if (rowHeight > 0) {
super.setRowHeight(rowHeight);
if (JTreeTable.this != null &&
JTreeTable.this.getRowHeight() != rowHeight) {
JTreeTable.this.setRowHeight(getRowHeight());
}
}
}
/**
* This is overridden to set the height to match that of the JTable.
*/
public void setBounds(int x, int y, int w, int h) {
super.setBounds(x, 0, w, JTreeTable.this.getHeight());
}
/**
* Sublcassed to translate the graphics such that the last visible
* row will be drawn at 0,0.
*/
public void paint(Graphics g) {
g.translate(0, -visibleRow * getRowHeight());
super.paint(g);
// Draw the Table border if we have focus.
if (highlightBorder != null) {
highlightBorder.paintBorder(this, g, 0, visibleRow *
getRowHeight(), getWidth(),
getRowHeight());
}
}
/**
* TreeCellRenderer method. Overridden to update the visible row.
*/
public Component getTableCellRendererComponent(JTable table,
Object value,
boolean isSelected,
boolean hasFocus,
int row, int column) {
Color background;
Color foreground;
if(isSelected) {
background = table.getSelectionBackground();
foreground = table.getSelectionForeground();
}
else {
background = table.getBackground();
foreground = table.getForeground();
}
highlightBorder = null;
if (realEditingRow() == row && getEditingColumn() == column) {
background = UIManager.getColor("Table.focusCellBackground");
foreground = UIManager.getColor("Table.focusCellForeground");
}
else if (hasFocus) {
highlightBorder = UIManager.getBorder
("Table.focusCellHighlightBorder");
if (isCellEditable(row, column)) {
background = UIManager.getColor
("Table.focusCellBackground");
foreground = UIManager.getColor
("Table.focusCellForeground");
}
}
visibleRow = row;
setBackground(background);
TreeCellRenderer tcr = getCellRenderer();
if (tcr instanceof DefaultTreeCellRenderer) {
DefaultTreeCellRenderer dtcr = ((DefaultTreeCellRenderer)tcr);
if (isSelected) {
dtcr.setTextSelectionColor(foreground);
dtcr.setBackgroundSelectionColor(background);
}
else {
dtcr.setTextNonSelectionColor(foreground);
dtcr.setBackgroundNonSelectionColor(background);
}
}
return this;
}
}
/**
* An editor that can be used to edit the tree column. This extends
* DefaultCellEditor and uses a JTextField (actually, TreeTableTextField)
* to perform the actual editing.
* <p>To support editing of the tree column we can not make the tree
* editable. The reason this doesn't work is that you can not use
* the same component for editing and renderering. The table may have
* the need to paint cells, while a cell is being edited. If the same
* component were used for the rendering and editing the component would
* be moved around, and the contents would change. When editing, this
* is undesirable, the contents of the text field must stay the same,
* including the caret blinking, and selections persisting. For this
* reason the editing is done via a TableCellEditor.
* <p>Another interesting thing to be aware of is how tree positions
* its render and editor. The render/editor is responsible for drawing the
* icon indicating the type of node (leaf, branch...). The tree is
* responsible for drawing any other indicators, perhaps an additional
* +/- sign, or lines connecting the various nodes. So, the renderer
* is positioned based on depth. On the other hand, table always makes
* its editor fill the contents of the cell. To get the allusion
* that the table cell editor is part of the tree, we don't want the
* table cell editor to fill the cell bounds. We want it to be placed
* in the same manner as tree places it editor, and have table message
* the tree to paint any decorations the tree wants. Then, we would
* only have to worry about the editing part. The approach taken
* here is to determine where tree would place the editor, and to override
* the <code>reshape</code> method in the JTextField component to
* nudge the textfield to the location tree would place it. Since
* JTreeTable will paint the tree behind the editor everything should
* just work. So, that is what we are doing here. Determining of
* the icon position will only work if the TreeCellRenderer is
* an instance of DefaultTreeCellRenderer. If you need custom
* TreeCellRenderers, that don't descend from DefaultTreeCellRenderer,
* and you want to support editing in JTreeTable, you will have
* to do something similiar.
*/
public class TreeTableCellEditor extends DefaultCellEditor {
public TreeTableCellEditor() {
super(new TreeTableTextField());
}
/**
* Overriden to determine an offset that tree would place the
* editor at. The offset is determined from the
* <code>getRowBounds</code> JTree method, and additionaly
* from the icon DefaultTreeCellRenderer will use.
* <p>The offset is then set on the TreeTableTextField component
* created in the constructor, and returned.
*/
public Component getTableCellEditorComponent(JTable table,
Object value,
boolean isSelected,
int r, int c) {
Component component = super.getTableCellEditorComponent
(table, value, isSelected, r, c);
JTree t = getTree();
boolean rv = t.isRootVisible();
int offsetRow = rv ? r : r - 1;
Rectangle bounds = t.getRowBounds(offsetRow);
int offset = bounds.x;
TreeCellRenderer tcr = t.getCellRenderer();
if (tcr instanceof DefaultTreeCellRenderer) {
Object node = t.getPathForRow(offsetRow).
getLastPathComponent();
Icon icon;
if (t.getModel().isLeaf(node))
icon = ((DefaultTreeCellRenderer)tcr).getLeafIcon();
else if (tree.isExpanded(offsetRow))
icon = ((DefaultTreeCellRenderer)tcr).getOpenIcon();
else
icon = ((DefaultTreeCellRenderer)tcr).getClosedIcon();
if (icon != null) {
offset += ((DefaultTreeCellRenderer)tcr).getIconTextGap() +
icon.getIconWidth();
}
}
((TreeTableTextField)getComponent()).offset = offset;
return component;
}
/**
* This is overriden to forward the event to the tree. This will
* return true if the click count >= 3, or the event is null.
*/
public boolean isCellEditable(EventObject e) {
if (e instanceof MouseEvent) {
MouseEvent me = (MouseEvent)e;
// If the modifiers are not 0 (or the left mouse button),
// tree may try and toggle the selection, and table
// will then try and toggle, resulting in the
// selection remaining the same. To avoid this, we
// only dispatch when the modifiers are 0 (or the left mouse
// button).
if (me.getModifiers() == 0 ||
me.getModifiers() == InputEvent.BUTTON1_MASK) {
for (int counter = getColumnCount() - 1; counter >= 0;
counter--) {
if (getColumnClass(counter) == TreeTableModel.class) {
MouseEvent newME = new MouseEvent
(JTreeTable.this.tree, me.getID(),
me.getWhen(), me.getModifiers(),
me.getX() - getCellRect(0, counter, true).x,
me.getY(), me.getClickCount(),
me.isPopupTrigger());
JTreeTable.this.tree.dispatchEvent(newME);
break;
}
}
}
if (me.getClickCount() >= 3) {
return treeEditable;
}
return false;
}
if (e == null) {
return treeEditable;
}
return false;
}
}
/**
* Component used by TreeTableCellEditor. The only thing this does
* is to override the <code>reshape</code> method, and to ALWAYS
* make the x location be <code>offset</code>.
*/
static class TreeTableTextField extends JTextField {
public int offset;
public void setBounds(int x, int y, int w, int h) {
int newX = Math.max(x, offset);
super.setBounds(newX, y, w - (newX - x), h);
}
}
/**
* ListToTreeSelectionModelWrapper extends DefaultTreeSelectionModel
* to listen for changes in the ListSelectionModel it maintains. Once
* a change in the ListSelectionModel happens, the paths are updated
* in the DefaultTreeSelectionModel.
*/
class ListToTreeSelectionModelWrapper extends DefaultTreeSelectionModel {
/** Set to true when we are updating the ListSelectionModel. */
protected boolean updatingListSelectionModel;
public ListToTreeSelectionModelWrapper() {
super();
getListSelectionModel().addListSelectionListener
(createListSelectionListener());
}
/**
* Returns the list selection model. ListToTreeSelectionModelWrapper
* listens for changes to this model and updates the selected paths
* accordingly.
*/
ListSelectionModel getListSelectionModel() {
return listSelectionModel;
}
/**
* This is overridden to set <code>updatingListSelectionModel</code>
* and message super. This is the only place DefaultTreeSelectionModel
* alters the ListSelectionModel.
*/
public void resetRowSelection() {
if(!updatingListSelectionModel) {
updatingListSelectionModel = true;
try {
super.resetRowSelection();
}
finally {
updatingListSelectionModel = false;
}
}
// Notice how we don't message super if
// updatingListSelectionModel is true. If
// updatingListSelectionModel is true, it implies the
// ListSelectionModel has already been updated and the
// paths are the only thing that needs to be updated.
}
/**
* Creates and returns an instance of ListSelectionHandler.
*/
protected ListSelectionListener createListSelectionListener() {
return new ListSelectionHandler();
}
/**
* If <code>updatingListSelectionModel</code> is false, this will
* reset the selected paths from the selected rows in the list
* selection model.
*/
protected void updateSelectedPathsFromSelectedRows() {
if(!updatingListSelectionModel) {
updatingListSelectionModel = true;
try {
// This is way expensive, ListSelectionModel needs an
// enumerator for iterating.
int min = listSelectionModel.getMinSelectionIndex();
int max = listSelectionModel.getMaxSelectionIndex();
clearSelection();
if(min != -1 && max != -1) {
for(int counter = min; counter <= max; counter++) {
if(listSelectionModel.isSelectedIndex(counter)) {
TreePath selPath = tree.getPathForRow
(counter);
if(selPath != null) {
addSelectionPath(selPath);
}
}
}
}
}
finally {
updatingListSelectionModel = false;
}
}
}
/**
* Class responsible for calling updateSelectedPathsFromSelectedRows
* when the selection of the list changse.
*/
class ListSelectionHandler implements ListSelectionListener {
public void valueChanged(ListSelectionEvent e) {
updateSelectedPathsFromSelectedRows();
}
}
}
}