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// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Session Server
#ifndef MOZC_SESSION_SESSION_SERVER_H_
#define MOZC_SESSION_SESSION_SERVER_H_
#include "base/port.h"
#include "ipc/ipc.h"
namespace mozc {
class EngineInterface;
class SessionHandlerInterface;
namespace session {
class SessionUsageObserver;
} // namespace session
// Session IPC Server
// Usage:
// SessionServer server;
// server.Loop(); // <- Falls into infinite Loop
//
// or
//
// server.LoopAndReturn(); // make a thread
// ..
// server.Wait();
class SessionServer: public IPCServer {
public:
SessionServer();
virtual ~SessionServer();
virtual bool Connected() const;
virtual bool Process(const char *request,
size_t request_size,
char *response,
size_t *response_size);
private:
// Must be defined earlier than session_handler_, which depends on this.
scoped_ptr<EngineInterface> engine_;
scoped_ptr<session::SessionUsageObserver> usage_observer_;
scoped_ptr<SessionHandlerInterface> session_handler_;
DISALLOW_COPY_AND_ASSIGN(SessionServer);
};
} // namespace mozc
#endif // MOZC_SESSION_SESSION_SERVER_H_