| // Copyright 2010-2015, Google Inc. |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef MOZC_RENDERER_WIN32_WIN32_SERVER_H_ |
| #define MOZC_RENDERER_WIN32_WIN32_SERVER_H_ |
| |
| #include <windows.h> |
| #include <string> |
| |
| #include "base/mutex.h" |
| #include "base/port.h" |
| #include "renderer/renderer_interface.h" |
| #include "renderer/renderer_server.h" |
| |
| namespace mozc { |
| namespace renderer { |
| namespace win32 { |
| |
| class WindowManager; |
| |
| // This is an implementation class of UI-renderer server based on |
| // Win32 Event object and Win32 window messages. |
| // Primary role of this class is to safely marshal async renderer |
| // events into UI thread. |
| // This class also implements RendererInterface to receive a handler |
| // to callback mouse events. |
| // Actual window management is delegated to WindowManager class. |
| class Win32Server : public RendererServer, |
| public RendererInterface { |
| public: |
| Win32Server(); |
| virtual ~Win32Server(); |
| virtual void AsyncHide(); |
| virtual void AsyncQuit(); |
| virtual bool Activate(); |
| virtual bool IsAvailable() const; |
| virtual bool ExecCommand(const commands::RendererCommand &command); |
| virtual void SetSendCommandInterface( |
| client::SendCommandInterface *send_command_interface); |
| virtual bool AsyncExecCommand(string *proto_message); |
| virtual int StartMessageLoop(); |
| |
| private: |
| string message_; |
| Mutex mutex_; |
| HANDLE event_; |
| scoped_ptr<WindowManager> window_manager_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Win32Server); |
| }; |
| |
| } // namespace win32 |
| } // namespace renderer |
| } // namespace mozc |
| |
| #endif // MOZC_RENDERER_WIN32_WIN32_SERVER_H_ |