blob: 640e9200fdac2cd3b76138dc3d19bcc9edc18bb5 [file] [log] [blame]
// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// WindowUtil: OS-independent utility functions to manage candidate windows
#ifndef MOZC_RENDERER_WINDOW_UTIL_H_
#define MOZC_RENDERER_WINDOW_UTIL_H_
namespace mozc {
struct Point;
struct Rect;
struct Size;
namespace renderer {
class WindowUtil {
public:
// Returns the appropriate candidate window position in the screen
// coordinate. |zero_point_offset| is the point in the candidate
// window which should be aligned to the preedit.
// |working_area| is the available area in the current monitor. If
// caller fails to obtain |working_area|, set its width or height as
// 0. Then it doesn't care the monitor.
static Rect GetWindowRectForMainWindowFromPreeditRect(
const Rect &preedit_rect, const Size &window_size,
const Point &zero_point_offset, const Rect &working_area);
// Returns the appropriate candidate window position in the screen
// coordinate. |zero_point_offset| is the point in the candidate
// window which should be aligned to the target point.
// |working_area| is the available area in the current monitor. If
// caller fails to obtain |working_area|, set its width or height as
// 0. Then it doesn't care the monitor.
static Rect GetWindowRectForMainWindowFromTargetPoint(
const Point &target_point, const Size &window_size,
const Point &zero_point_offset, const Rect &working_area);
// Returns the appropriate candidate window position in the screen
// coordinate. |zero_point_offset| is the point in the candidate
// window which should be aligned to the preedit.
// |working_area| is the available area in the current monitor. If
// caller fails to obtain |working_area|, set its width or height as
// 0. Then it doesn't care the monitor.
static Rect GetWindowRectForMainWindowFromTargetPointAndPreedit(
const Point &target_point, const Rect &preedit_rect,
const Size &window_size, const Point &zero_point_offset,
const Rect &working_area, bool vertical);
// Returns the appropriate cascading window position in the screen
// coordinate. |zero_point_offset| is the point in the cascading
// window which should be aligned to the selected row in the
// candidate window.
// |working_area| is the available area in the current monitor. If
// caller fails to obtain |working_area|, set its width or height as
// 0. Then it doesn't care the monitor.
static Rect GetWindowRectForCascadingWindow(
const Rect &selected_row, const Size &window_size,
const Point &zero_point_offset, const Rect &working_area);
// Returns the appropriate infolist window position in the screen
// coordinate. |window_size| is the size of the infolist window.
// |candidate_rect| is the rect of the candidate window.
// |working_area| is the available area in the current monitor. If
// caller fails to obtain |working_area|, set its width or height as
// 0. Then it doesn't care the monitor.
static Rect GetWindowRectForInfolistWindow(
const Size &window_size, const Rect &candidate_rect,
const Rect &working_area);
};
} // namespace renderer
} // namespace mozc
#endif // MOZC_RENDERER_WINDOW_UTIL_H_