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// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
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// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// Handler of mozc configuration.
#ifndef MOZC_CONFIG_CONFIG_HANDLER_H_
#define MOZC_CONFIG_CONFIG_HANDLER_H_
#include <string>
#include "base/port.h"
#include "config/config.pb.h"
namespace mozc {
namespace config {
enum {
CONFIG_VERSION = 1,
};
// This is pure static class.
class ConfigHandler {
public:
// Returns current config.
static const Config &GetConfig();
// Returns current config.
static bool GetConfig(Config *config);
// Returns current config.
// If imposed config is not set, the result is the same as GetConfig().
static const Config &GetStoredConfig();
// Returns stored config.
// If imposed config is not set, the result is the same as GetConfig().
static bool GetStoredConfig(Config *config);
// Sets config.
static bool SetConfig(const Config &config);
// Sets imposed config.
//
// If imposed config is set, the result of GetConfig() method
// turns to be a mixture of current confing and imposed config.
// When merging, imposed config's fields are prioritized.
// If you want to use raw Store config (which is not affected by
// the imposed config), call this method with the "empty"
// (no field values are set) config.
//
// Imposed config is never saved to storage.
//
// Reload() method does not affect the imposed config, and the same imposed
// config is used after reloading.
// In other words, the imposed config is neither reloaded nor reset.
static void SetImposedConfig(const Config &config);
// Gets default config value.
//
// Using this function is safer than
// using an uninitialized config value.
static void GetDefaultConfig(Config *config);
// Reloads config from storage.
//
// This method does nothing on imposed config.
static bool Reload();
// Sets config file. (for unittesting)
static void SetConfigFileName(const string &filename);
// Get config file name.
static string GetConfigFileName();
// Utilitiy function to put config meta data
static void SetMetaData(Config *config);
// Get default keymap for each platform.
static Config::SessionKeymap GetDefaultKeyMap();
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(ConfigHandler);
};
// macro for config field
// if (GET_CONFIG(incognite_mode) == false) {
// }
#define GET_CONFIG(field) \
config::ConfigHandler::GetConfig().field()
} // namespace config
} // namespace mozc
#endif // MOZC_CONFIG_CONFIG_HANDLER_H_