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// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "base/unnamed_event.h"
#ifdef OS_WIN
#include <windows.h>
#else // OS_WIN
#include <errno.h>
#include <pthread.h>
#include <sys/time.h>
#endif // OS_WIN
#include "base/logging.h"
#include "base/port.h"
namespace mozc {
#ifdef OS_WIN
UnnamedEvent::UnnamedEvent()
: handle_(::CreateEvent(NULL, FALSE, FALSE, NULL)) {
// Use Auto reset mode of Win32 Event. (2nd arg of CreateEvent).
// pthread_cond_signal: auto reset mode.
// pthread_cond_broadcast: manual reset mode.
if (NULL == handle_.get()) {
LOG(ERROR) << "CreateEvent failed: " << ::GetLastError();
}
}
UnnamedEvent::~UnnamedEvent() {}
bool UnnamedEvent::IsAvailable() const {
return (NULL != handle_.get());
}
bool UnnamedEvent::Notify() {
if (!IsAvailable()) {
LOG(WARNING) << "Event object is not available";
return false;
}
if (!::SetEvent(handle_.get())) {
LOG(ERROR) << "SetEvent failed: " << ::GetLastError();
return false;
}
return true;
}
bool UnnamedEvent::Wait(int msec) {
if (!IsAvailable()) {
return true; // assume that it is already raised
}
if (msec < 0) {
msec = INFINITE;
}
return WAIT_TIMEOUT !=
::WaitForSingleObject(handle_.get(), msec);
}
#else // OS_WIN
namespace {
class ScopedPthreadMutexLock {
public:
explicit ScopedPthreadMutexLock(pthread_mutex_t *mutex) : mutex_(mutex) {
pthread_mutex_lock(mutex_);
}
~ScopedPthreadMutexLock() {
pthread_mutex_unlock(mutex_);
}
private:
pthread_mutex_t *mutex_;
DISALLOW_COPY_AND_ASSIGN(ScopedPthreadMutexLock);
};
} // namespace
UnnamedEvent::UnnamedEvent() : notified_(false) {
pthread_mutex_init(&mutex_, NULL);
pthread_cond_init(&cond_, NULL);
}
// It is necessary to ensure that no threads wait for this event before the
// destruction.
UnnamedEvent::~UnnamedEvent() {
pthread_mutex_destroy(&mutex_);
pthread_cond_destroy(&cond_);
}
bool UnnamedEvent::IsAvailable() const {
return true;
}
bool UnnamedEvent::Notify() {
{
ScopedPthreadMutexLock lock(&mutex_);
notified_ = true;
}
// Note: Need to awake all threads waiting for this event. Otherwise
// some thread would start to work incorrectly in some cases.
// An example error scenario is:
// - there are four threads, A, B, C and D.
// - A and B are producers. C and D are consumers.
// - C and D start to wait this event.
// - Then A notifies.
// - A takes the lock.
// - set notified_ true.
// - A releases the lock.
// - Then before A sends a signal to awake a thread (either C or D),
// B takes the lock.
// - A sends a signal, but both C and D are sleeping as the lock is
// still taken by B.
// - B releases the lock. So one of the thread (let's assume C for this
// example) starts to run, because it can take the lock.
// - B also sends a signal again.
// - C overrides notified_ to false, and releases the lock.
// - At last, D starts to run wrongly.
// The broadcast and while (in Wait) idiom is a popular way to fix such
// cases.
pthread_cond_broadcast(&cond_);
return true;
}
bool UnnamedEvent::Wait(int msec) {
ScopedPthreadMutexLock lock(&mutex_);
if (!notified_) {
// Need to wait actually.
if (msec < 0) {
// Wait forever.
while (!notified_) {
pthread_cond_wait(&cond_, &mutex_);
}
} else {
// Wait with time out.
struct timeval tv;
if (gettimeofday(&tv, NULL) != 0) {
LOG(ERROR) << "Failed to take the current time: " << errno;
return false;
}
struct timespec timeout;
timeout.tv_sec = tv.tv_sec + msec / 1000;
timeout.tv_nsec = 1000 * (tv.tv_usec + 1000 * (msec % 1000));
// if tv_nsec >= 10^9, pthread_cond_timedwait may return EINVAL
while (timeout.tv_nsec >= 1000000000) {
timeout.tv_sec++;
timeout.tv_nsec -= 1000000000;
}
int result = 0;
while (!notified_ && result == 0) {
result = pthread_cond_timedwait(&cond_, &mutex_, &timeout);
}
if (result != 0) {
// Time out.
return false;
}
}
}
DCHECK(notified_);
notified_ = false;
return true;
}
#endif // OS_WIN
} // namespace mozc