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// Copyright 2010-2015, Google Inc.
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package org.mozc.android.inputmethod.japanese.keyboard;
import org.mozc.android.inputmethod.japanese.protobuf.ProtoCommands.Input.TouchEvent;
import com.google.common.annotations.VisibleForTesting;
import com.google.common.base.Preconditions;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import java.util.Collections;
import java.util.List;
/**
* A class to handle key events including repeat-keys/long-press-keys.
*
*/
public class KeyEventHandler implements Handler.Callback {
// A dummy argument which is passed to the callback's message.
private static final int DUMMY_ARG = 0;
// Keys to figure out what message is sent in the callback.
@VisibleForTesting static final int REPEAT_KEY = 1;
@VisibleForTesting static final int LONG_PRESS_KEY = 2;
@VisibleForTesting final Handler handler;
private final KeyboardActionListener keyboardActionListener;
// Following three variables representing delay time are in milliseconds.
private final int repeatKeyDelay;
private final int repeatKeyInterval;
private final int longPressKeyDelay;
/**
* Note that we expect that the {@code looper} is UI thread's looper when it's working on
* the production. It is injectable for testing purpose.
*/
public KeyEventHandler(
Looper looper, KeyboardActionListener keyboardActionListener,
int repeatKeyDelay, int repeatKeyInterval, int longPressKeyDelay) {
this.handler = new Handler(Preconditions.checkNotNull(looper), this);
this.keyboardActionListener = Preconditions.checkNotNull(keyboardActionListener);
this.repeatKeyDelay = repeatKeyDelay;
this.repeatKeyInterval = repeatKeyInterval;
this.longPressKeyDelay = longPressKeyDelay;
}
@Override
public boolean handleMessage(Message message) {
KeyEventContext context = KeyEventContext.class.cast(message.obj);
switch (message.what) {
case REPEAT_KEY: {
handleMessageRepeatKey(context);
break;
}
case LONG_PRESS_KEY:
handleMessageLongPress(context);
break;
}
return true;
}
private void handleMessageRepeatKey(KeyEventContext context) {
int keyCode = context.getPressedKeyCode();
// TODO(hsumita): confirm that we can put null as a touch event or not.
keyboardActionListener.onKey(
keyCode, Collections.singletonList(context.getTouchEvent().orNull()));
Message newMessage = handler.obtainMessage(REPEAT_KEY, keyCode, DUMMY_ARG, context);
handler.sendMessageDelayed(newMessage, repeatKeyInterval);
}
/**
* Does the things which should be done when long-press operation is done.
* <p>
* This is public because this is called from KeyboardView directory in order to implement
* accessibility feature.
*/
public void handleMessageLongPress(KeyEventContext context) {
int keyCode = context.getLongPressKeyCode();
if (context.isLongPressTimeoutTrigger()) {
// TODO(hsumita): confirm that we can put null as a touch event or not.
keyboardActionListener.onKey(
keyCode, Collections.singletonList(context.getTouchEvent().orNull()));
}
// Callback a function if present then flip the flag for long-press timeout.
// If isLongPressTimeoutTrigger is true, key-code for long-press has already been sent.
// If false, touch-up event for the context will send long-press key code.
if (context.longPressCallback.isPresent()) {
context.longPressCallback.get().run();
}
context.pastLongPressSentTimeout = true;
}
public void sendPress(int keyCode) {
keyboardActionListener.onPress(keyCode);
}
public void sendRelease(int keyCode) {
keyboardActionListener.onRelease(keyCode);
}
public void sendKey(int keyCode, List<TouchEvent> touchEventList) {
keyboardActionListener.onKey(keyCode, touchEventList);
}
public void sendCancel() {
keyboardActionListener.onCancel();
}
private void startDelayedKeyEventInternal(int what, KeyEventContext context, int delay) {
Message message = handler.obtainMessage(what, DUMMY_ARG, DUMMY_ARG, context);
handler.sendMessageDelayed(message, delay);
}
/**
* Maybe trigger repeating onKey events or a long press key event,
* based on the given {@code context}.
*/
public void maybeStartDelayedKeyEvent(KeyEventContext context) {
Key key = Preconditions.checkNotNull(context).key;
if (key.isRepeatable()) {
int keyCode = context.getPressedKeyCode();
if (keyCode != KeyEntity.INVALID_KEY_CODE) {
startDelayedKeyEventInternal(REPEAT_KEY, context, repeatKeyDelay);
}
} else {
int longPressKeyCode = context.getLongPressKeyCode();
if (longPressKeyCode != KeyEntity.INVALID_KEY_CODE) {
startDelayedKeyEventInternal(LONG_PRESS_KEY, context, longPressKeyDelay);
}
}
}
/**
* Cancel pending repeating onKey events or a long press key event, related to
* the given {@code context}. Note that it is necessary to invoke this method
* on the thread whose {@code Looper} is passed to this instance via the constructor.
* Otherwise, some events may NOT be canceled.
*/
public void cancelDelayedKeyEvent(KeyEventContext context) {
handler.removeMessages(REPEAT_KEY, context);
handler.removeMessages(LONG_PRESS_KEY, context);
}
}