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// Copyright 2010-2015, Google Inc.
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#ifndef MOZC_STORAGE_LOUDS_BIT_VECTOR_BASED_ARRAY_BUILDER_H_
#define MOZC_STORAGE_LOUDS_BIT_VECTOR_BASED_ARRAY_BUILDER_H_
#include <string>
#include <vector>
#include "base/port.h"
namespace mozc {
namespace storage {
namespace louds {
class BitVectorBasedArrayBuilder {
public:
BitVectorBasedArrayBuilder();
~BitVectorBasedArrayBuilder();
// Adds the element to the builder.
// The length of the element would be ceiling by padding '\x00' bytes to the
// end. Please see also comments for SetSize below.
void Add(const string& element);
// Sets size related parameters. The size of each element will be ceiling
// (when the image is built) as follows:
// - if the length of a element is less than or equal to base_length,
// the length in the image should be base_length.
// - otherwise, the length in the image should be
// "base_length + N * step_length", where N is a positive integer.
// For example, let base_length be '4' and step_length be '2';
// - "" would be stored as "\x00\x00\x00\x00".
// - "a" would be stored as "a\x00\x00\x00"
// - "abcd" would be stored as "abcd"
// - "abcde" would be stored as "abcde\x00"
// Note that the '\0' terminator should *NOT* be stored in the image.
void SetSize(size_t base_length, size_t step_length);
void Build();
const string &image() const;
private:
bool built_;
vector<string> elements_;
size_t base_length_;
size_t step_length_;
string image_;
DISALLOW_COPY_AND_ASSIGN(BitVectorBasedArrayBuilder);
};
} // namespace louds
} // namespace storage
} // namespace mozc
#endif // MOZC_STORAGE_LOUDS_BIT_VECTOR_BASED_ARRAY_BUILDER_H_