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// Copyright 2010-2014, Google Inc.
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// modification, are permitted provided that the following conditions are
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//
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#ifndef MOZC_DICTIONARY_USER_DICTIONARY_H_
#define MOZC_DICTIONARY_USER_DICTIONARY_H_
#include <string>
#include <vector>
#include "base/port.h"
#include "base/scoped_ptr.h"
#include "base/string_piece.h"
#include "dictionary/dictionary_interface.h"
#include "dictionary/user_dictionary_storage.pb.h"
namespace mozc {
class POSMatcher;
class ReaderWriterMutex;
class SuppressionDictionary;
class TokensIndex; // defined in user_dictionary.cc
class UserDictionaryReloader;
class UserDictionaryStorage;
class UserPOSInterface;
class UserDictionary : public DictionaryInterface {
public:
UserDictionary(const UserPOSInterface *user_pos,
const POSMatcher *pos_matcher,
SuppressionDictionary *suppression_dictionary);
virtual ~UserDictionary();
virtual bool HasValue(StringPiece value) const;
// Lookup methods don't support kana modifier insensitive lookup, i.e.,
// Callback::OnActualKey() is never called.
virtual void LookupPredictive(
StringPiece key, bool use_kana_modifier_insensitive_lookup,
Callback *callback) const;
virtual void LookupPrefix(
StringPiece key, bool use_kana_modifier_insensitive_lookup,
Callback *callback) const;
virtual void LookupExact(StringPiece key, Callback *callback) const;
virtual void LookupReverse(StringPiece str, NodeAllocatorInterface *allocator,
Callback *callback) const;
// Looks up a user comment from a pair of key and value. When (key, value)
// doesn't exist in this dictionary or user comment is empty, bool is
// returned and string is kept as-is.
virtual bool LookupComment(StringPiece key, StringPiece value,
string *comment) const;
// Load dictionary from UserDictionaryStorage.
// mainly for unittesting
bool Load(const user_dictionary::UserDictionaryStorage &storage);
// Reload dictionary asynchronously
bool Reload();
// Wait until reloader finishes
void WaitForReloader();
// Adds new word to auto registered dictionary and reload asynchronously.
// Note that this method will not guarantee that
// new word is added successfully, since the actual
// dictionary modification is done by other thread.
// Also, this method should be called by the main converter thread which
// is executed synchronously with user input.
bool AddToAutoRegisteredDictionary(
const string &key, const string &value,
user_dictionary::UserDictionary::PosType pos);
// Set user dicitonary filename for unittesting
static void SetUserDictionaryName(const string &filename);
private:
// Swap internal tokens index to |new_tokens|.
void Swap(TokensIndex *new_tokens);
friend class UserDictionaryTest;
scoped_ptr<UserDictionaryReloader> reloader_;
scoped_ptr<const UserPOSInterface> user_pos_;
const POSMatcher *pos_matcher_;
SuppressionDictionary *suppression_dictionary_;
TokensIndex *tokens_;
mutable scoped_ptr<ReaderWriterMutex> mutex_;
DISALLOW_COPY_AND_ASSIGN(UserDictionary);
};
} // namespace mozc
#endif // MOZC_DICTIONARY_USER_DICTIONARY_H_