blob: 19ee08de2158e46a0bf27e11fb00274bafd695f4 [file] [log] [blame]
// Copyright 2006-2007 The RE2 Authors. All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Tested by search_test.cc.
//
// Prog::SearchNFA, an NFA search.
// This is an actual NFA like the theorists talk about,
// not the pseudo-NFA found in backtracking regexp implementations.
//
// IMPLEMENTATION
//
// This algorithm is a variant of one that appeared in Rob Pike's sam editor,
// which is a variant of the one described in Thompson's 1968 CACM paper.
// See http://swtch.com/~rsc/regexp/ for various history. The main feature
// over the DFA implementation is that it tracks submatch boundaries.
//
// When the choice of submatch boundaries is ambiguous, this particular
// implementation makes the same choices that traditional backtracking
// implementations (in particular, Perl and PCRE) do.
// Note that unlike in Perl and PCRE, this algorithm *cannot* take exponential
// time in the length of the input.
//
// Like Thompson's original machine and like the DFA implementation, this
// implementation notices a match only once it is one byte past it.
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <deque>
#include <string>
#include <utility>
#include <vector>
#include "util/logging.h"
#include "util/strutil.h"
#include "re2/pod_array.h"
#include "re2/prog.h"
#include "re2/regexp.h"
#include "re2/sparse_array.h"
#include "re2/sparse_set.h"
namespace re2 {
static const bool ExtraDebug = false;
class NFA {
public:
NFA(Prog* prog);
~NFA();
// Searches for a matching string.
// * If anchored is true, only considers matches starting at offset.
// Otherwise finds lefmost match at or after offset.
// * If longest is true, returns the longest match starting
// at the chosen start point. Otherwise returns the so-called
// left-biased match, the one traditional backtracking engines
// (like Perl and PCRE) find.
// Records submatch boundaries in submatch[1..nsubmatch-1].
// Submatch[0] is the entire match. When there is a choice in
// which text matches each subexpression, the submatch boundaries
// are chosen to match what a backtracking implementation would choose.
bool Search(const StringPiece& text, const StringPiece& context,
bool anchored, bool longest,
StringPiece* submatch, int nsubmatch);
private:
struct Thread {
union {
int ref;
Thread* next; // when on free list
};
const char** capture;
};
// State for explicit stack in AddToThreadq.
struct AddState {
int id; // Inst to process
Thread* t; // if not null, set t0 = t before processing id
};
// Threadq is a list of threads. The list is sorted by the order
// in which Perl would explore that particular state -- the earlier
// choices appear earlier in the list.
typedef SparseArray<Thread*> Threadq;
inline Thread* AllocThread();
inline Thread* Incref(Thread* t);
inline void Decref(Thread* t);
// Follows all empty arrows from id0 and enqueues all the states reached.
// Enqueues only the ByteRange instructions that match byte c.
// context is used (with p) for evaluating empty-width specials.
// p is the current input position, and t0 is the current thread.
void AddToThreadq(Threadq* q, int id0, int c, const StringPiece& context,
const char* p, Thread* t0);
// Run runq on byte c, appending new states to nextq.
// Updates matched_ and match_ as new, better matches are found.
// context is used (with p) for evaluating empty-width specials.
// p is the position of byte c in the input string for AddToThreadq;
// p-1 will be used when processing Match instructions.
// Frees all the threads on runq.
// If there is a shortcut to the end, returns that shortcut.
int Step(Threadq* runq, Threadq* nextq, int c, const StringPiece& context,
const char* p);
// Returns text version of capture information, for debugging.
std::string FormatCapture(const char** capture);
void CopyCapture(const char** dst, const char** src) {
memmove(dst, src, ncapture_*sizeof src[0]);
}
Prog* prog_; // underlying program
int start_; // start instruction in program
int ncapture_; // number of submatches to track
bool longest_; // whether searching for longest match
bool endmatch_; // whether match must end at text.end()
const char* btext_; // beginning of text (for FormatSubmatch)
const char* etext_; // end of text (for endmatch_)
Threadq q0_, q1_; // pre-allocated for Search.
PODArray<AddState> stack_; // pre-allocated for AddToThreadq
std::deque<Thread> arena_; // thread arena
Thread* freelist_; // thread freelist
const char** match_; // best match so far
bool matched_; // any match so far?
NFA(const NFA&) = delete;
NFA& operator=(const NFA&) = delete;
};
NFA::NFA(Prog* prog) {
prog_ = prog;
start_ = prog_->start();
ncapture_ = 0;
longest_ = false;
endmatch_ = false;
btext_ = NULL;
etext_ = NULL;
q0_.resize(prog_->size());
q1_.resize(prog_->size());
// See NFA::AddToThreadq() for why this is so.
int nstack = 2*prog_->inst_count(kInstCapture) +
prog_->inst_count(kInstEmptyWidth) +
prog_->inst_count(kInstNop) + 1; // + 1 for start inst
stack_ = PODArray<AddState>(nstack);
freelist_ = NULL;
match_ = NULL;
matched_ = false;
}
NFA::~NFA() {
delete[] match_;
for (const Thread& t : arena_)
delete[] t.capture;
}
NFA::Thread* NFA::AllocThread() {
Thread* t = freelist_;
if (t != NULL) {
freelist_ = t->next;
t->ref = 1;
// We don't need to touch t->capture because
// the caller will immediately overwrite it.
return t;
}
arena_.emplace_back();
t = &arena_.back();
t->ref = 1;
t->capture = new const char*[ncapture_];
return t;
}
NFA::Thread* NFA::Incref(Thread* t) {
DCHECK(t != NULL);
t->ref++;
return t;
}
void NFA::Decref(Thread* t) {
DCHECK(t != NULL);
t->ref--;
if (t->ref > 0)
return;
DCHECK_EQ(t->ref, 0);
t->next = freelist_;
freelist_ = t;
}
// Follows all empty arrows from id0 and enqueues all the states reached.
// Enqueues only the ByteRange instructions that match byte c.
// context is used (with p) for evaluating empty-width specials.
// p is the current input position, and t0 is the current thread.
void NFA::AddToThreadq(Threadq* q, int id0, int c, const StringPiece& context,
const char* p, Thread* t0) {
if (id0 == 0)
return;
// Use stack_ to hold our stack of instructions yet to process.
// It was preallocated as follows:
// two entries per Capture;
// one entry per EmptyWidth; and
// one entry per Nop.
// This reflects the maximum number of stack pushes that each can
// perform. (Each instruction can be processed at most once.)
AddState* stk = stack_.data();
int nstk = 0;
stk[nstk++] = {id0, NULL};
while (nstk > 0) {
DCHECK_LE(nstk, stack_.size());
AddState a = stk[--nstk];
Loop:
if (a.t != NULL) {
// t0 was a thread that we allocated and copied in order to
// record the capture, so we must now decref it.
Decref(t0);
t0 = a.t;
}
int id = a.id;
if (id == 0)
continue;
if (q->has_index(id)) {
if (ExtraDebug)
fprintf(stderr, " [%d%s]\n", id, FormatCapture(t0->capture).c_str());
continue;
}
// Create entry in q no matter what. We might fill it in below,
// or we might not. Even if not, it is necessary to have it,
// so that we don't revisit id0 during the recursion.
q->set_new(id, NULL);
Thread** tp = &q->get_existing(id);
int j;
Thread* t;
Prog::Inst* ip = prog_->inst(id);
switch (ip->opcode()) {
default:
LOG(DFATAL) << "unhandled " << ip->opcode() << " in AddToThreadq";
break;
case kInstFail:
break;
case kInstAltMatch:
// Save state; will pick up at next byte.
t = Incref(t0);
*tp = t;
DCHECK(!ip->last());
a = {id+1, NULL};
goto Loop;
case kInstNop:
if (!ip->last())
stk[nstk++] = {id+1, NULL};
// Continue on.
a = {ip->out(), NULL};
goto Loop;
case kInstCapture:
if (!ip->last())
stk[nstk++] = {id+1, NULL};
if ((j=ip->cap()) < ncapture_) {
// Push a dummy whose only job is to restore t0
// once we finish exploring this possibility.
stk[nstk++] = {0, t0};
// Record capture.
t = AllocThread();
CopyCapture(t->capture, t0->capture);
t->capture[j] = p;
t0 = t;
}
a = {ip->out(), NULL};
goto Loop;
case kInstByteRange:
if (!ip->Matches(c))
goto Next;
// Save state; will pick up at next byte.
t = Incref(t0);
*tp = t;
if (ExtraDebug)
fprintf(stderr, " + %d%s\n", id, FormatCapture(t0->capture).c_str());
if (ip->hint() == 0)
break;
a = {id+ip->hint(), NULL};
goto Loop;
case kInstMatch:
// Save state; will pick up at next byte.
t = Incref(t0);
*tp = t;
if (ExtraDebug)
fprintf(stderr, " ! %d%s\n", id, FormatCapture(t0->capture).c_str());
Next:
if (ip->last())
break;
a = {id+1, NULL};
goto Loop;
case kInstEmptyWidth:
if (!ip->last())
stk[nstk++] = {id+1, NULL};
// Continue on if we have all the right flag bits.
if (ip->empty() & ~Prog::EmptyFlags(context, p))
break;
a = {ip->out(), NULL};
goto Loop;
}
}
}
// Run runq on byte c, appending new states to nextq.
// Updates matched_ and match_ as new, better matches are found.
// context is used (with p) for evaluating empty-width specials.
// p is the position of byte c in the input string for AddToThreadq;
// p-1 will be used when processing Match instructions.
// Frees all the threads on runq.
// If there is a shortcut to the end, returns that shortcut.
int NFA::Step(Threadq* runq, Threadq* nextq, int c, const StringPiece& context,
const char* p) {
nextq->clear();
for (Threadq::iterator i = runq->begin(); i != runq->end(); ++i) {
Thread* t = i->value();
if (t == NULL)
continue;
if (longest_) {
// Can skip any threads started after our current best match.
if (matched_ && match_[0] < t->capture[0]) {
Decref(t);
continue;
}
}
int id = i->index();
Prog::Inst* ip = prog_->inst(id);
switch (ip->opcode()) {
default:
// Should only see the values handled below.
LOG(DFATAL) << "Unhandled " << ip->opcode() << " in step";
break;
case kInstByteRange:
AddToThreadq(nextq, ip->out(), c, context, p, t);
break;
case kInstAltMatch:
if (i != runq->begin())
break;
// The match is ours if we want it.
if (ip->greedy(prog_) || longest_) {
CopyCapture(match_, t->capture);
matched_ = true;
Decref(t);
for (++i; i != runq->end(); ++i) {
if (i->value() != NULL)
Decref(i->value());
}
runq->clear();
if (ip->greedy(prog_))
return ip->out1();
return ip->out();
}
break;
case kInstMatch: {
// Avoid invoking undefined behavior (arithmetic on a null pointer)
// by storing p instead of p-1. (What would the latter even mean?!)
// This complements the special case in NFA::Search().
if (p == NULL) {
CopyCapture(match_, t->capture);
match_[1] = p;
matched_ = true;
break;
}
if (endmatch_ && p-1 != etext_)
break;
if (longest_) {
// Leftmost-longest mode: save this match only if
// it is either farther to the left or at the same
// point but longer than an existing match.
if (!matched_ || t->capture[0] < match_[0] ||
(t->capture[0] == match_[0] && p-1 > match_[1])) {
CopyCapture(match_, t->capture);
match_[1] = p-1;
matched_ = true;
}
} else {
// Leftmost-biased mode: this match is by definition
// better than what we've already found (see next line).
CopyCapture(match_, t->capture);
match_[1] = p-1;
matched_ = true;
// Cut off the threads that can only find matches
// worse than the one we just found: don't run the
// rest of the current Threadq.
Decref(t);
for (++i; i != runq->end(); ++i) {
if (i->value() != NULL)
Decref(i->value());
}
runq->clear();
return 0;
}
break;
}
}
Decref(t);
}
runq->clear();
return 0;
}
std::string NFA::FormatCapture(const char** capture) {
std::string s;
for (int i = 0; i < ncapture_; i+=2) {
if (capture[i] == NULL)
s += "(?,?)";
else if (capture[i+1] == NULL)
s += StringPrintf("(%td,?)",
capture[i] - btext_);
else
s += StringPrintf("(%td,%td)",
capture[i] - btext_,
capture[i+1] - btext_);
}
return s;
}
bool NFA::Search(const StringPiece& text, const StringPiece& const_context,
bool anchored, bool longest,
StringPiece* submatch, int nsubmatch) {
if (start_ == 0)
return false;
StringPiece context = const_context;
if (context.data() == NULL)
context = text;
// Sanity check: make sure that text lies within context.
if (text.begin() < context.begin() || text.end() > context.end()) {
LOG(DFATAL) << "context does not contain text";
return false;
}
if (prog_->anchor_start() && context.begin() != text.begin())
return false;
if (prog_->anchor_end() && context.end() != text.end())
return false;
anchored |= prog_->anchor_start();
if (prog_->anchor_end()) {
longest = true;
endmatch_ = true;
}
if (nsubmatch < 0) {
LOG(DFATAL) << "Bad args: nsubmatch=" << nsubmatch;
return false;
}
// Save search parameters.
ncapture_ = 2*nsubmatch;
longest_ = longest;
if (nsubmatch == 0) {
// We need to maintain match[0], both to distinguish the
// longest match (if longest is true) and also to tell
// whether we've seen any matches at all.
ncapture_ = 2;
}
match_ = new const char*[ncapture_];
memset(match_, 0, ncapture_*sizeof match_[0]);
matched_ = false;
// For debugging prints.
btext_ = context.data();
// For convenience.
etext_ = text.data() + text.size();
if (ExtraDebug)
fprintf(stderr, "NFA::Search %s (context: %s) anchored=%d longest=%d\n",
std::string(text).c_str(), std::string(context).c_str(), anchored, longest);
// Set up search.
Threadq* runq = &q0_;
Threadq* nextq = &q1_;
runq->clear();
nextq->clear();
// Loop over the text, stepping the machine.
for (const char* p = text.data();; p++) {
if (ExtraDebug) {
int c = 0;
if (p == btext_)
c = '^';
else if (p > etext_)
c = '$';
else if (p < etext_)
c = p[0] & 0xFF;
fprintf(stderr, "%c:", c);
for (Threadq::iterator i = runq->begin(); i != runq->end(); ++i) {
Thread* t = i->value();
if (t == NULL)
continue;
fprintf(stderr, " %d%s", i->index(), FormatCapture(t->capture).c_str());
}
fprintf(stderr, "\n");
}
// This is a no-op the first time around the loop because runq is empty.
int id = Step(runq, nextq, p < etext_ ? p[0] & 0xFF : -1, context, p);
DCHECK_EQ(runq->size(), 0);
using std::swap;
swap(nextq, runq);
nextq->clear();
if (id != 0) {
// We're done: full match ahead.
p = etext_;
for (;;) {
Prog::Inst* ip = prog_->inst(id);
switch (ip->opcode()) {
default:
LOG(DFATAL) << "Unexpected opcode in short circuit: " << ip->opcode();
break;
case kInstCapture:
if (ip->cap() < ncapture_)
match_[ip->cap()] = p;
id = ip->out();
continue;
case kInstNop:
id = ip->out();
continue;
case kInstMatch:
match_[1] = p;
matched_ = true;
break;
}
break;
}
break;
}
if (p > etext_)
break;
// Start a new thread if there have not been any matches.
// (No point in starting a new thread if there have been
// matches, since it would be to the right of the match
// we already found.)
if (!matched_ && (!anchored || p == text.data())) {
// Try to use prefix accel (e.g. memchr) to skip ahead.
// The search must be unanchored and there must be zero
// possible matches already.
if (!anchored && runq->size() == 0 &&
p < etext_ && prog_->can_prefix_accel()) {
p = reinterpret_cast<const char*>(prog_->PrefixAccel(p, etext_ - p));
if (p == NULL)
p = etext_;
}
Thread* t = AllocThread();
CopyCapture(t->capture, match_);
t->capture[0] = p;
AddToThreadq(runq, start_, p < etext_ ? p[0] & 0xFF : -1, context, p,
t);
Decref(t);
}
// If all the threads have died, stop early.
if (runq->size() == 0) {
if (ExtraDebug)
fprintf(stderr, "dead\n");
break;
}
// Avoid invoking undefined behavior (arithmetic on a null pointer)
// by simply not continuing the loop.
// This complements the special case in NFA::Step().
if (p == NULL) {
(void)Step(runq, nextq, p < etext_ ? p[0] & 0xFF : -1, context, p);
DCHECK_EQ(runq->size(), 0);
using std::swap;
swap(nextq, runq);
nextq->clear();
break;
}
}
for (Threadq::iterator i = runq->begin(); i != runq->end(); ++i) {
if (i->value() != NULL)
Decref(i->value());
}
if (matched_) {
for (int i = 0; i < nsubmatch; i++)
submatch[i] =
StringPiece(match_[2 * i],
static_cast<size_t>(match_[2 * i + 1] - match_[2 * i]));
if (ExtraDebug)
fprintf(stderr, "match (%td,%td)\n",
match_[0] - btext_,
match_[1] - btext_);
return true;
}
return false;
}
bool
Prog::SearchNFA(const StringPiece& text, const StringPiece& context,
Anchor anchor, MatchKind kind,
StringPiece* match, int nmatch) {
if (ExtraDebug)
Dump();
NFA nfa(this);
StringPiece sp;
if (kind == kFullMatch) {
anchor = kAnchored;
if (nmatch == 0) {
match = &sp;
nmatch = 1;
}
}
if (!nfa.Search(text, context, anchor == kAnchored, kind != kFirstMatch, match, nmatch))
return false;
if (kind == kFullMatch && match[0].end() != text.end())
return false;
return true;
}
// For each instruction i in the program reachable from the start, compute the
// number of instructions reachable from i by following only empty transitions
// and record that count as fanout[i].
//
// fanout holds the results and is also the work queue for the outer iteration.
// reachable holds the reached nodes for the inner iteration.
void Prog::Fanout(SparseArray<int>* fanout) {
DCHECK_EQ(fanout->max_size(), size());
SparseSet reachable(size());
fanout->clear();
fanout->set_new(start(), 0);
for (SparseArray<int>::iterator i = fanout->begin(); i != fanout->end(); ++i) {
int* count = &i->value();
reachable.clear();
reachable.insert(i->index());
for (SparseSet::iterator j = reachable.begin(); j != reachable.end(); ++j) {
int id = *j;
Prog::Inst* ip = inst(id);
switch (ip->opcode()) {
default:
LOG(DFATAL) << "unhandled " << ip->opcode() << " in Prog::Fanout()";
break;
case kInstByteRange:
if (!ip->last())
reachable.insert(id+1);
(*count)++;
if (!fanout->has_index(ip->out())) {
fanout->set_new(ip->out(), 0);
}
break;
case kInstAltMatch:
DCHECK(!ip->last());
reachable.insert(id+1);
break;
case kInstCapture:
case kInstEmptyWidth:
case kInstNop:
if (!ip->last())
reachable.insert(id+1);
reachable.insert(ip->out());
break;
case kInstMatch:
if (!ip->last())
reachable.insert(id+1);
break;
case kInstFail:
break;
}
}
}
}
} // namespace re2