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| |
| #ifndef ROUNDEDBOX_H |
| #define ROUNDEDBOX_H |
| |
| //#include <GL/glew.h> |
| #include "glextensions.h" |
| |
| #include <QtGui> |
| #include <QtOpenGL> |
| |
| #include "gltrianglemesh.h" |
| #include "vector.h" |
| #include "glbuffers.h" |
| |
| struct P3T2N3Vertex |
| { |
| gfx::Vector3f position; |
| gfx::Vector2f texCoord; |
| gfx::Vector3f normal; |
| static VertexDescription description[]; |
| }; |
| |
| class GLRoundedBox : public GLTriangleMesh<P3T2N3Vertex, unsigned short> |
| { |
| public: |
| // 0 < r < 0.5, 0 <= n <= 125 |
| GLRoundedBox(float r = 0.25f, float scale = 1.0f, int n = 10); |
| }; |
| |
| |
| #endif |