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{
"name": "PerformanceBezier",
"version": "1.0.6",
"summary": "A small library to dramatically speed up common operations on UIBezierPath, and also bring its functionality closer to NSBezierPath.",
"authors": {
"Adam Wulf": "adam.wulf@gmail.com"
},
"homepage": "https://github.com/adamwulf/PerformanceBezier",
"license": {
"type": "CC BY",
"file": "LICENSE"
},
"source": {
"git": "https://github.com/adamwulf/PerformanceBezier.git",
"tag": "1.0.6"
},
"source_files": [
"PerformanceBezier/PerformanceBezier.h",
"PerformanceBezier/UIBezierPath*.{h,m}",
"PerformanceBezier/JR*.{h,m}"
],
"private_header_files": [
"PerformanceBezier/*_Private.h",
"PerformanceBezier/JRSwizzle.h"
],
"public_header_files": "PerformanceBezier/*.h",
"platforms": {
"ios": "8.0"
},
"frameworks": [
"Foundation",
"UIKit"
],
"requires_arc": false,
"xcconfig": {
"OTHER_LDFLAGS": "-ObjC++ -lstdc++",
"CLANG_CXX_LANGUAGE_STANDARD": "gnu++0x",
"CLANG_CXX_LIBRARY": "libc++"
}
}