| { |
| "name": "SHGameCenter", |
| "version": "0.8.0", |
| "summary": "Block based patterns and properties for GameCenter.", |
| "description": " Making GKTurnBasedEventHandlerDelegate and authentication block based.\n New properties (as categories) for:\n\n * GKPlayer \n * GKLocalPlayer\n * GKTurnBasedMatch\n * GKTurnBasedParticipant\n\n * Auto loads images in a queue\n * Always fetches names and caches them before callback (can persist the cache)\n * Properties for most common scenarios\n\n Making Game Center easier to work with.\n\n", |
| "homepage": "https://github.com/seivan/SHGameCenter", |
| "license": "MIT", |
| "authors": { |
| "Seivan Heidari": "seivan.heidari@icloud.com" |
| }, |
| "source": { |
| "git": "https://github.com/seivan/SHGameCenter.git", |
| "tag": "0.8.0" |
| }, |
| "platforms": { |
| "ios": "6.0" |
| }, |
| "ios": { |
| "frameworks": "GameKit" |
| }, |
| "source_files": "SHGameCenter/**/*.{h,m}", |
| "resources": "SHGameCenter/**/*.{implementation,private}", |
| "requires_arc": true, |
| "dependencies": { |
| "SHFastEnumerationProtocols": [ |
| "~>1.3.0" |
| ] |
| } |
| } |