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{
"name": "PGNParser",
"version": "0.1.0",
"summary": "A simple way to parse Portable Game Notation into Swift objects.",
"description": "A simple way to parse Portable Game Notation into Swift objects. Easily parse game strings into Swift objects with just a single call. More work is required to fully suppourt the format. Pull requests for improvements are welcome.",
"homepage": "https://github.com/tigerpixel/PGNParser",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"Tigerpixel": "l.flynn2@live.co.uk"
},
"source": {
"git": "https://github.com/tigerpixel/PGNParser.git",
"tag": "0.1.0"
},
"requires_arc": true,
"platforms": {
"ios": "8.0",
"watchos": "2.0",
"osx": "10.9",
"tvos": "9.0"
},
"source_files": "Source/**/*.swift",
"dependencies": {
"Currier": [
],
"ParserCombinator": [
]
},
"pushed_with_swift_version": "3.1"
}