| { |
| "name": "PerformanceBezier", |
| "version": "1.0.3", |
| "summary": "A small library to dramatically speed up common operations on UIBezierPath, and also bring its functionality closer to NSBezierPath.", |
| "authors": { |
| "Adam Wulf": "adam.wulf@gmail.com" |
| }, |
| "homepage": "https://github.com/adamwulf/PerformanceBezier", |
| "license": { |
| "type": "CC BY", |
| "file": "LICENSE" |
| }, |
| "source": { |
| "git": "https://github.com/adamwulf/PerformanceBezier.git", |
| "tag": "1.0.3" |
| }, |
| "source_files": [ |
| "PerformanceBezier/PerformanceBezier.h", |
| "PerformanceBezier/UIBezierPath*.{h,m}", |
| "PerformanceBezier/JR*.{h,m}" |
| ], |
| "private_header_files": [ |
| "PerformanceBezier/*_Private.h", |
| "PerformanceBezier/JRSwizzle.h" |
| ], |
| "public_header_files": "PerformanceBezier/*.h", |
| "platforms": { |
| "ios": "8.0" |
| }, |
| "frameworks": [ |
| "Foundation", |
| "UIKit" |
| ], |
| "requires_arc": false, |
| "xcconfig": { |
| "OTHER_LDFLAGS": "-ObjC++ -lstdc++", |
| "CLANG_CXX_LANGUAGE_STANDARD": "gnu++0x", |
| "CLANG_CXX_LIBRARY": "libc++" |
| } |
| } |