| { |
| "name": "HRBaseShader", |
| "platforms": { |
| "ios": "8.0" |
| }, |
| "version": "0.5", |
| "summary": "HRBaseShader share for opengles 3 shader", |
| "description": "HRBaseShader will help linking uniform and loading and runing shader", |
| "license": "MIT", |
| "authors": { |
| "shsanek": "shipin@sibers.com" |
| }, |
| "source": { |
| "git": "https://github.com/shsanek/HRBaseShader.git", |
| "tag": "0.5.1" |
| }, |
| "source_files": [ |
| "HRBaseShader", |
| "HRBaseShader/**/*.{h,m}" |
| ], |
| "public_header_files": "HRBaseShader/**/*.h", |
| "homepage": "https://github.com/shsanek/HRBaseShader", |
| "dependencies": { |
| "HRSubclasses": [ |
| |
| ] |
| } |
| } |