blob: ab7b955fe0bb62a7ea9303a537a82be5fc527cdd [file] [log] [blame]
{
"name": "AshObjectiveC",
"version": "1.1.5",
"summary": "Objective-C port of Ash (ActionScript 3 entity system framework for game development)",
"description": "Ash is a high-performance entity system framework for game development.\nAn entity system is a way to organise the code for a game that is efficient for both code execution and code management.\nIt uses composition rather than inheritance for sharing features between game objects and uses a data-oriented approach to separate the game state from the game logic.\nThis makes it much easier to manage the code and to manage the game state.",
"homepage": "http://www.ashframework.org",
"license": "MIT",
"authors": {
"Igor Kravchenko": "igman2005@gmail.com"
},
"platforms": {
"osx": "10.8",
"ios": "6.0"
},
"source": {
"git": "https://github.com/igorkravchenko/AshObjectiveC.git",
"tag": "1.1.5"
},
"source_files": [
"AshObjectiveC/library",
"AshObjectiveC/library/**/*.{h,m}"
],
"requires_arc": true,
"ios": {
"frameworks": [
"CoreGraphics",
"UIKit",
"QuartzCore"
]
},
"osx": {
"frameworks": [
"CoreGraphics",
"AppKit",
"QuartzCore"
]
}
}