| { |
| "name": "libpd", |
| "version": "0.7.0", |
| "license": { |
| "type": "Standard Improved BSD License", |
| "file": "License.txt" |
| }, |
| "summary": "libpd turns Pd into an embeddable library, so you can use Pd as a sound engine in mobile phone apps, games, web pages, and art projects.", |
| "homepage": "http://libpd.cc/", |
| "authors": { |
| "Jasper Blues (spec maintainer only)": "jasper@appsquick.ly" |
| }, |
| "source": { |
| "git": "https://github.com/libpd/libpd.git", |
| "tag": "0.7.0" |
| }, |
| "source_files": [ |
| "cpp/**/*.{hpp,cpp}", |
| "libpd_wrapper/**/*.{h,c}", |
| "objc/**/*.{h,m}", |
| "pure-data/src/**/*.{h,c}" |
| ], |
| "platforms": { |
| "ios": "5.0" |
| }, |
| "requires_arc": false, |
| "frameworks": "Foundation", |
| "compiler_flags": "-w -DPD -DUSEAPI_DUMMY -DHAVE_LIBDL -DHAVE_UNISTD_H" |
| } |