| { |
| "name": "ImagineEngine", |
| "version": "0.1.1", |
| "summary": "A Swift game engine based on Core Animation", |
| "description": "Imagine Engine is an ongoing project that aims to create a fast, high-performace Swift 2D game engine for Apple's platforms that is also a joy to use.\nWhile there are still ways to go, things to fix and new capabilities to add, you are invited to participate in this new community to build a tool with\nan ambitious but clear goal - to enable you to easily build any game that you can imagine.", |
| "homepage": "https://github.com/JohnSundell/ImagineEngine", |
| "license": { |
| "type": "MIT", |
| "file": "LICENSE" |
| }, |
| "authors": { |
| "John Sundell": "john@sundell.co" |
| }, |
| "social_media_url": "https://twitter.com/johnsundell", |
| "platforms": { |
| "ios": "9.0" |
| }, |
| "source": { |
| "git": "https://github.com/JohnSundell/ImagineEngine.git", |
| "tag": "0.1.1" |
| }, |
| "source_files": "Sources/**/*.swift", |
| "frameworks": [ |
| "Foundation", |
| "CoreGraphics", |
| "QuartzCore" |
| ], |
| "pushed_with_swift_version": "4.0" |
| } |