blob: e051f275ae8f075be4870357c509b1658779213f [file] [log] [blame]
{
"name": "HLSpriteKit",
"version": "1.7.0",
"summary": "SpriteKit scene and node subclasses, plus various utilities.",
"description": "`HLSpriteKit` is yet another companion library to Apple's `SpriteKit` with the goal of abstracting reusable code.\n`HLSpriteKit`, in its current form, should probably be used in one of two ways:\n- Non-committally: As a supply of useful utilities and custom `SKNode` subclasses.\n- Full committment: As a system for designing an interactive scene, inheriting from `HLScene` and using gesture recognizers via `HLGestureTarget`.",
"homepage": "https://github.com/hilogames/HLSpriteKit",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"Karl Voskuil": "karl@hilogames.com"
},
"source": {
"git": "https://github.com/hilogames/HLSpriteKit.git",
"tag": "1.7.0"
},
"source_files": "HLSpriteKit/*",
"requires_arc": true,
"platforms": {
"ios": "8.0",
"osx": "10.11"
},
"ios": {
"frameworks": [
"Foundation",
"UIKit",
"SpriteKit"
]
},
"osx": {
"frameworks": [
"Foundation",
"SpriteKit"
]
}
}