| { |
| "name": "SwiftMath", |
| "version": "3.2.1", |
| "summary": "Floating point math library written using idiomatic Swift", |
| "description": "This library is created to power on math part in Fiber2D game engine. It is cross-platform, supports both SIMD and non-SIMD environments.\nIt has implementations for vec2, vec3, vec4, mat3, mat4 and a bunch of utility functions.", |
| "homepage": "https://github.com/SwiftGFX/SwiftMath", |
| "license": { |
| "type": "BSD-2", |
| "file": "LICENSE" |
| }, |
| "authors": { |
| "Andrey Volodin": "siddok@gmail.com" |
| }, |
| "social_media_url": "http://twitter.com/s1ddok", |
| "swift_versions": [ |
| "4.2", |
| "5.0" |
| ], |
| "platforms": { |
| "ios": "9.0", |
| "osx": "10.11" |
| }, |
| "source": { |
| "git": "https://github.com/SwiftGFX/SwiftMath.git", |
| "tag": "3.2.1" |
| }, |
| "source_files": "Sources", |
| "swift_version": "5.0" |
| } |