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{
"name": "SwiftMath",
"version": "3.2.1",
"summary": "Floating point math library written using idiomatic Swift",
"description": "This library is created to power on math part in Fiber2D game engine. It is cross-platform, supports both SIMD and non-SIMD environments.\nIt has implementations for vec2, vec3, vec4, mat3, mat4 and a bunch of utility functions.",
"homepage": "https://github.com/SwiftGFX/SwiftMath",
"license": {
"type": "BSD-2",
"file": "LICENSE"
},
"authors": {
"Andrey Volodin": "siddok@gmail.com"
},
"social_media_url": "http://twitter.com/s1ddok",
"swift_versions": [
"4.2",
"5.0"
],
"platforms": {
"ios": "9.0",
"osx": "10.11"
},
"source": {
"git": "https://github.com/SwiftGFX/SwiftMath.git",
"tag": "3.2.1"
},
"source_files": "Sources",
"swift_version": "5.0"
}