| { |
| "name": "SKTiled", |
| "version": "1.16", |
| "summary": "SKTiled is a framework for using Tiled content with Apple's SpriteKit.", |
| "description": "SKTiled is a framework for using Tiled content with Apple's SpriteKit, allowing the creation of game assets from .tmx files.", |
| "authors": { |
| "Michael Fessenden": "michael.fessenden@gmail.com" |
| }, |
| "homepage": "https://github.com/mfessenden/SKTiled", |
| "license": { |
| "type": "MIT", |
| "file": "LICENSE.md" |
| }, |
| "platforms": { |
| "ios": "9.0", |
| "osx": "10.12" |
| }, |
| "source": { |
| "git": "https://github.com/mfessenden/SKTiled.git", |
| "tag": "1.16" |
| }, |
| "source_files": "Sources/*.swift", |
| "requires_arc": true, |
| "libraries": "z", |
| "pushed_with_swift_version": "3.2" |
| } |