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{
"name": "Forge",
"version": "1.0.5",
"summary": "Get up and rendering with Metal via Metalkit without worrying about triple buffering / semaphores",
"description": "Forge's Renderer class sets up triple buffering rendering so you don't have to. You also get nice Cinder / Processing / Openframeworks functions you can hook into and do stuff.",
"homepage": "https://github.com/Hi-Rez/Forge",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"Reza Ali": "reza@hi-rez.io"
},
"social_media_url": "https://twitter.com/rezaali",
"source": {
"git": "https://github.com/Hi-Rez/Forge.git",
"tag": "1.0.5"
},
"platforms": {
"osx": "10.15",
"ios": "13.0",
"tvos": "13.0"
},
"osx": {
"source_files": [
"Forge/*.h",
"Forge/Shared/**/*.{h,m,swift}",
"Forge/macOS/**/*.{h,m,swift}"
],
"resources": "Forge/macOS/*.xib"
},
"ios": {
"source_files": [
"Forge/*.h",
"Forge/Shared/**/*.{h,m,swift}",
"Forge/iOS/**/*.{h,m,swift}"
],
"resources": "Forge/iOS/*.xib"
},
"tvos": {
"source_files": [
"Forge/*.h",
"Forge/Shared/**/*.{h,m,swift}",
"Forge/tvOS/**/*.{h,m,swift}",
"Forge/iOS/ViewController.swift"
],
"resources": "Forge/tvOS/*.xib"
},
"frameworks": [
"Metal",
"MetalKit",
"SwiftUI"
],
"module_name": "Forge",
"swift_versions": "5.1",
"swift_version": "5.1"
}