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{
"name": "ImagineEngine",
"version": "0.10.0",
"summary": "A Swift game engine based on Core Animation",
"description": "Imagine Engine is an ongoing project that aims to create a fast, high-performace Swift 2D game engine for Apple's platforms that is also a joy to use.\nWhile there are still ways to go, things to fix and new capabilities to add, you are invited to participate in this new community to build a tool with\nan ambitious but clear goal - to enable you to easily build any game that you can imagine.",
"homepage": "https://github.com/JohnSundell/ImagineEngine",
"license": {
"type": "MIT",
"file": "LICENSE"
},
"authors": {
"John Sundell": "john@sundell.co"
},
"social_media_url": "https://twitter.com/johnsundell",
"platforms": {
"ios": "9.0",
"osx": "10.12",
"tvos": "10.0"
},
"source": {
"git": "https://github.com/JohnSundell/ImagineEngine.git",
"tag": "0.10.0"
},
"source_files": "Sources/Core/**/*.swift",
"ios": {
"source_files": "Sources/Integrations/UIKit/*.swift",
"exclude_files": [
"Sources/Core/Internal/ClickGestureRecognizer-macOS.swift",
"Sources/Core/Internal/DisplayLink-macOS.swift",
"Sources/Core/Internal/EdgeInsets-macOS.swift",
"Sources/Core/Internal/Image-macOS.swift",
"Sources/Core/Internal/Screen-macOS.swift"
]
},
"osx": {
"source_files": "Sources/Integrations/AppKit/*.swift",
"exclude_files": [
"Sources/Core/Internal/DisplayLink-iOS+tvOS.swift",
"Sources/Core/Internal/Screen-iOS.swift"
]
},
"tvos": {
"source_files": "Sources/Integrations/UIKit/*.swift",
"exclude_files": [
"Sources/Core/Internal/ClickGestureRecognizer-macOS.swift",
"Sources/Core/Internal/DisplayLink-macOS.swift",
"Sources/Core/Internal/EdgeInsets-macOS.swift",
"Sources/Core/Internal/Image-macOS.swift",
"Sources/Core/Internal/Screen-macOS.swift"
]
},
"frameworks": [
"Foundation",
"CoreGraphics",
"QuartzCore"
]
}