| { |
| "name": "mobile-ffmpeg-audio", |
| "version": "3.1", |
| "summary": "Mobile FFmpeg Audio Dynamic Framework", |
| "description": "Includes FFmpeg v4.1-10 with chromaprint v1.4.3, lame v3.100, libilbc v2.0.2, libvorbis v1.3.6, opencore-amr v0.1.5, opus v1.3, shine v3.1.1, soxr v0.1.3, speex v1.2.0, twolame v0.3.13 and wavpack v5.1.0 libraries enabled.", |
| "homepage": "https://github.com/tanersener/mobile-ffmpeg", |
| "authors": { |
| "Taner Sener": "tanersener@gmail.com" |
| }, |
| "license": { |
| "type": "LGPL-3.0", |
| "file": "mobileffmpeg.framework/LICENSE" |
| }, |
| "platforms": { |
| "ios": "8.0" |
| }, |
| "requires_arc": true, |
| "ios": { |
| "frameworks": [ |
| "Foundation", |
| "AudioToolbox", |
| "CoreImage", |
| "CoreMotion", |
| "CoreVideo", |
| "GameController", |
| "VideoToolbox" |
| ], |
| "libraries": [ |
| "z", |
| "bz2", |
| "c++" |
| ], |
| "vendored_frameworks": [ |
| "mobileffmpeg.framework", |
| "libavcodec.framework", |
| "libavdevice.framework", |
| "libavfilter.framework", |
| "libavformat.framework", |
| "libavutil.framework", |
| "libswresample.framework", |
| "libswscale.framework" |
| ] |
| }, |
| "source": { |
| "http": "https://github.com/tanersener/mobile-ffmpeg/releases/download/v3.1/mobile-ffmpeg-audio-3.1-ios-framework.zip" |
| } |
| } |