| /* |
| * Copyright (c) 2011, 2012, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| #ifndef CGLGraphicsConfig_h_Included |
| #define CGLGraphicsConfig_h_Included |
| |
| #import "jni.h" |
| #import "J2D_GL/gl.h" |
| #import "OGLSurfaceData.h" |
| #import "OGLContext.h" |
| #import <Cocoa/Cocoa.h> |
| |
| @interface GraphicsConfigUtil : NSObject {} |
| + (void) _getCGLConfigInfo: (NSMutableArray *)argValue; |
| @end |
| |
| // REMIND: Using an NSOpenGLPixelBuffer as the scratch surface has been |
| // problematic thus far (seeing garbage and flickering when switching |
| // between an NSView and the scratch surface), so the following enables |
| // an alternate codepath that uses a hidden NSWindow/NSView as the scratch |
| // surface, for the purposes of making a context current in certain |
| // situations. It appears that calling [NSOpenGLContext setView] too |
| // frequently contributes to the bad behavior, so we should try to avoid |
| // switching to the scratch surface whenever possible. |
| |
| /* Do we need this if we are using all off-screen drawing ? */ |
| #define USE_NSVIEW_FOR_SCRATCH 1 |
| |
| /* Uncomment to have an additional CAOGLLayer instance tied to |
| * each instance, which can be used to test remoting the layer |
| * to an out of process window. The additional layer is needed |
| * because a layer can only be attached to one context (view/window). |
| * This is only for testing purposes and can be removed if/when no |
| * longer needed. |
| */ |
| //#define REMOTELAYER 1 |
| |
| #ifdef REMOTELAYER |
| #import <JavaRuntimeSupport/JRSRemoteLayer.h> |
| #import <pthread.h> |
| #include <unistd.h> |
| #include <stdio.h> |
| #import <sys/socket.h> |
| #import <sys/un.h> |
| |
| extern mach_port_t JRSRemotePort; |
| extern int remoteSocketFD; |
| extern void sendLayerID(int layerID); |
| |
| #endif /* REMOTELAYER */ |
| |
| |
| /** |
| * The CGLGraphicsConfigInfo structure contains information specific to a |
| * given CGLGraphicsConfig (pixel format). |
| * |
| * jint screen; |
| * The screen and PixelFormat for the associated CGLGraphicsConfig. |
| * |
| * NSOpenGLPixelFormat *pixfmt; |
| * The pixel format of the native NSOpenGL context. |
| * |
| * OGLContext *context; |
| * The context associated with this CGLGraphicsConfig. |
| */ |
| typedef struct _CGLGraphicsConfigInfo { |
| jint screen; |
| NSOpenGLPixelFormat *pixfmt; |
| OGLContext *context; |
| } CGLGraphicsConfigInfo; |
| |
| /** |
| * The CGLCtxInfo structure contains the native CGLContext information |
| * required by and is encapsulated by the platform-independent OGLContext |
| * structure. |
| * |
| * NSOpenGLContext *context; |
| * The core native NSOpenGL context. Rendering commands have no effect until |
| * a context is made current (active). |
| * |
| * NSOpenGLPixelBuffer *scratchSurface; |
| * The scratch surface id used to make a context current when we do |
| * not otherwise have a reference to an OpenGL surface for the purposes of |
| * making a context current. |
| */ |
| typedef struct _CGLCtxInfo { |
| NSOpenGLContext *context; |
| #if USE_NSVIEW_FOR_SCRATCH |
| NSView *scratchSurface; |
| #else |
| NSOpenGLPixelBuffer *scratchSurface; |
| #endif |
| } CGLCtxInfo; |
| |
| #endif /* CGLGraphicsConfig_h_Included */ |