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| <html> | |
| <head><title></title></head> | |
| <body bgcolor="white"> | |
| Drag and Drop is a direct manipulation gesture found in many Graphical | |
| User Interface systems that provides a mechanism to transfer | |
| information between two entities logically associated with presentation | |
| elements in the GUI. Normally driven by a physical gesture of a | |
| human user using an appropriate input device, Drag and Drop provides both | |
| a mechanism to enable continuous feedback regarding the | |
| possible outcome of any subsequent data transfer to the user during | |
| navigation over the presentation elements in the GUI, and the facilities | |
| to provide for any subsequent data negotiation and transfer. | |
| <P> | |
| This package defines the classes and interfaces necessary to perform Drag | |
| and Drop operations in Java. It | |
| defines classes for the drag-source and the drop-target, as well as | |
| events for transferring the data being dragged. This package also provides | |
| a means for giving visual feedback to the user throughout the | |
| duration of the Drag and Drop operation. | |
| <P> | |
| A typical Drag and Drop operation can be decomposed into the following | |
| states (not entirely sequentially): | |
| <UL> | |
| <LI>A <code>DragSource</code> comes into existence, | |
| associated with some presentation | |
| element (<code>Component</code>) in the GUI, to initiate a Drag and Drop of | |
| some potentially <code>Transferable</code> data. | |
| <br><br> | |
| <LI>1 or more <code>DropTarget</code>(s) come into/go out of | |
| existence, associated | |
| with presentation elements in the GUI (Components), potentially | |
| capable of consuming <code>Transferable</code> data types. | |
| <br><br> | |
| <LI> A <code>DragGestureRecognizer</code> is | |
| obtained from the <code>DragSource</code> and is | |
| associated with a <code>Component</code> in order | |
| to track and identify any Drag | |
| initiating gesture by the user over the <code>Component</code>. | |
| <br><br> | |
| <LI> A user makes a Drag gesture over the <code>Component</code>, | |
| which the registered | |
| <code>DragGestureRecognizer</code> detects, and notifies its | |
| <code>DragGestureListener</code> of. | |
| <P> | |
| Note: Although this API consistently refers to the stimulus for a | |
| drag and drop operation being a physical gesture by a human user, this | |
| does not preclude a programmatically driven DnD operation given the | |
| appropriate implementation of a <code>DragSource</code>. This package | |
| contains the abstract class <code>MouseDragGestureRecognizer</code> for | |
| recognizing mouse device gestures. Other abstract subclasses may be | |
| provided by the platform to support other input devices or | |
| particular <code>Component</code> class semantics. | |
| <br><br> | |
| <LI> The <code>DragGestureListener</code> causes the | |
| <code>DragSource</code> to initiate the Drag | |
| and Drop operation on behalf of the user, perhaps animating the | |
| GUI Cursor and/or rendering an <code>Image</code> of the item(s) that are the | |
| subject of the operation. | |
| <br><br> | |
| <LI> As the user gestures navigate over <code>Component</code>(s) | |
| in the GUI with | |
| associated <code>DropTarget</code>(s), the <code>DragSource</code> | |
| receives notifications in order | |
| to provide "Drag Over" feedback effects, and the <code>DropTarget</code>(s) | |
| receive notifications in order to provide "Drag Under" feedback effects | |
| based upon the operation(s) supported and the data type(s) involved. | |
| </UL> | |
| <P> | |
| The gesture itself moves a logical cursor across the GUI hierarchy, | |
| intersecting the geometry of GUI Component(s), possibly resulting in | |
| the logical "Drag" cursor entering, crossing, and subsequently | |
| leaving <code>Component</code>(s) and associated <code>DropTarget</code>(s). | |
| <P> | |
| The <code>DragSource</code> object manifests "Drag Over" feedback to the user, in the typical case by animating the GUI <code>Cursor</code> associated with the | |
| logical cursor. | |
| <P> | |
| <code>DropTarget</code> objects manifest "Drag Under" feedback to the user, in | |
| the typical case, by rendering animations into their associated GUI | |
| <code>Component</code>(s) under the GUI Cursor. | |
| <P> | |
| The determination of the feedback effects, and the ultimate success | |
| or failure of the data transfer, should one occur, is parameterized | |
| as follows: | |
| <UL> | |
| <LI> By the transfer "operation" selected by the user, and supported by | |
| both the <code>DragSource</code> and <code>DropTarget</code>: Copy, Move or Reference(link). | |
| <br><br> | |
| <LI> By the intersection of the set of data types provided by the | |
| <code>DragSource</code> and the set of data types comprehensible by the | |
| <code>DropTarget</code>. | |
| <br><br> | |
| <LI>When the user terminates the drag operation, normally resulting in a | |
| successful Drop, both the <code>DragSource</code> and <code>DropTarget</code> | |
| receive | |
| notifications that include, and result in the type negotiation and | |
| transfer of, the information associated with the <code>DragSource</code> via a | |
| <code>Transferable</code> object. | |
| </UL> | |
| <!-- | |
| <h2>Package Specification</h2> | |
| ##### FILL IN ANY SPECS NEEDED BY JAVA COMPATIBILITY KIT ##### | |
| <ul> | |
| <li><a href="">##### REFER TO ANY FRAMEMAKER SPECIFICATION HERE #####</a> | |
| </ul> | |
| <h2>Related Documentation</h2> | |
| For overviews, tutorials, examples, guides, and tool documentation, please see: | |
| <ul> | |
| <li><a href="">##### REFER TO NON-SPEC DOCUMENTATION HERE #####</a> | |
| </ul> | |
| --> | |
| @since 1.2 | |
| </body> | |
| </html> |