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| Provides reference-object classes, which support a limited degree of | |
| interaction with the garbage collector. A program may use a reference object | |
| to maintain a reference to some other object in such a way that the latter | |
| object may still be reclaimed by the collector. A program may also arrange to | |
| be notified some time after the collector has determined that the reachability | |
| of a given object has changed. | |
| <h2>Package Specification</h2> | |
| A <em>reference object</em> encapsulates a reference to some other object so | |
| that the reference itself may be examined and manipulated like any other | |
| object. Three types of reference objects are provided, each weaker than the | |
| last: <em>soft</em>, <em>weak</em>, and <em>phantom</em>. Each type | |
| corresponds to a different level of reachability, as defined below. Soft | |
| references are for implementing memory-sensitive caches, weak references are | |
| for implementing canonicalizing mappings that do not prevent their keys (or | |
| values) from being reclaimed, and phantom references are for scheduling | |
| pre-mortem cleanup actions in a more flexible way than is possible with the | |
| Java finalization mechanism. | |
| <p> Each reference-object type is implemented by a subclass of the abstract | |
| base <code>{@link java.lang.ref.Reference}</code> class. An instance of one of | |
| these subclasses encapsulates a single reference to a particular object, called | |
| the <em>referent</em>. Every reference object provides methods for getting and | |
| clearing the reference. Aside from the clearing operation reference objects | |
| are otherwise immutable, so no <code>set</code> operation is provided. A | |
| program may further subclass these subclasses, adding whatever fields and | |
| methods are required for its purposes, or it may use these subclasses without | |
| change. | |
| <h3>Notification</h3> | |
| A program may request to be notified of changes in an object's reachability by | |
| <em>registering</em> an appropriate reference object with a <em>reference | |
| queue</em> at the time the reference object is created. Some time after the | |
| garbage collector determines that the reachability of the referent has changed | |
| to the value corresponding to the type of the reference, it will add the | |
| reference to the associated queue. At this point, the reference is considered | |
| to be <em>enqueued</em>. The program may remove references from a queue either | |
| by polling or by blocking until a reference becomes available. Reference | |
| queues are implemented by the <code>{@link java.lang.ref.ReferenceQueue}</code> | |
| class. | |
| <p> The relationship between a registered reference object and its queue is | |
| one-sided. That is, a queue does not keep track of the references that are | |
| registered with it. If a registered reference becomes unreachable itself, then | |
| it will never be enqueued. It is the responsibility of the program using | |
| reference objects to ensure that the objects remain reachable for as long as | |
| the program is interested in their referents. | |
| <p> While some programs will choose to dedicate a thread to removing reference | |
| objects from one or more queues and processing them, this is by no means | |
| necessary. A tactic that often works well is to examine a reference queue in | |
| the course of performing some other fairly-frequent action. For example, a | |
| hashtable that uses weak references to implement weak keys could poll its | |
| reference queue each time the table is accessed. This is how the <code>{@link | |
| java.util.WeakHashMap}</code> class works. Because the <code>{@link | |
| java.lang.ref.ReferenceQueue#poll ReferenceQueue.poll}</code> method simply | |
| checks an internal data structure, this check will add little overhead to the | |
| hashtable access methods. | |
| <h3>Automatically-cleared references</h3> | |
| Soft and weak references are automatically cleared by the collector before | |
| being added to the queues with which they are registered, if any. Therefore | |
| soft and weak references need not be registered with a queue in order to be | |
| useful, while phantom references do. An object that is reachable via phantom | |
| references will remain so until all such references are cleared or themselves | |
| become unreachable. | |
| <a name="reachability"></a> | |
| <h3>Reachability</h3> | |
| Going from strongest to weakest, the different levels of reachability reflect | |
| the life cycle of an object. They are operationally defined as follows: | |
| <ul> | |
| <li> An object is <em>strongly reachable</em> if it can be reached by some | |
| thread without traversing any reference objects. A newly-created object is | |
| strongly reachable by the thread that created it. | |
| <li> An object is <em>softly reachable</em> if it is not strongly reachable but | |
| can be reached by traversing a soft reference. | |
| <li> An object is <em>weakly reachable</em> if it is neither strongly nor | |
| softly reachable but can be reached by traversing a weak reference. When the | |
| weak references to a weakly-reachable object are cleared, the object becomes | |
| eligible for finalization. | |
| <li> An object is <em>phantom reachable</em> if it is neither strongly, softly, | |
| nor weakly reachable, it has been finalized, and some phantom reference refers | |
| to it. | |
| <li> Finally, an object is <em>unreachable</em>, and therefore eligible for | |
| reclamation, when it is not reachable in any of the above ways. | |
| </ul> | |
| @author Mark Reinhold | |
| @since 1.2 | |
| <!-- | |
| <h2>Related Documentation</h2> | |
| For overviews, tutorials, examples, guides, and tool documentation, please see: | |
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