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/*
* Copyright (c) 2002, 2003, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
package com.sun.corba.se.spi.orbutil.fsm;
/**
* Description goes here
*
* @author Ken Cavanaugh
*/
public interface Action
{
/** Called by the state engine to perform an action
* before a state transition takes place. The FSM is
* passed so that the Action may set the next state in
* cases when that is required. FSM and Input together
* allow actions to be written that depend on the state and
* input, but this should generally be avoided, as the
* reason for a state machine in the first place is to cleanly
* separate the actions and control flow. Note that an
* action should complete in a timely manner. If the state machine
* is used for concurrency control with multiple threads, the
* action must not allow multiple threads to run simultaneously
* in the state machine, as the state could be corrupted.
* Any exception thrown by the Action for the transition
* will be propagated to doIt.
* @param FSM fsm is the state machine causing this action.
* @param Input in is the input that caused the transition.
*/
public void doIt( FSM fsm, Input in ) ;
}
// end of Action.java