|  | #ifndef GIT_FSCK_H | 
|  | #define GIT_FSCK_H | 
|  |  | 
|  | #include "oidset.h" | 
|  |  | 
|  | #define FSCK_ERROR 1 | 
|  | #define FSCK_WARN 2 | 
|  | #define FSCK_IGNORE 3 | 
|  |  | 
|  | struct fsck_options; | 
|  | struct object; | 
|  |  | 
|  | void fsck_set_msg_type(struct fsck_options *options, | 
|  | const char *msg_id, const char *msg_type); | 
|  | void fsck_set_msg_types(struct fsck_options *options, const char *values); | 
|  | int is_valid_msg_type(const char *msg_id, const char *msg_type); | 
|  |  | 
|  | /* | 
|  | * callback function for fsck_walk | 
|  | * type is the expected type of the object or OBJ_ANY | 
|  | * the return value is: | 
|  | *     0	everything OK | 
|  | *     <0	error signaled and abort | 
|  | *     >0	error signaled and do not abort | 
|  | */ | 
|  | typedef int (*fsck_walk_func)(struct object *obj, int type, void *data, struct fsck_options *options); | 
|  |  | 
|  | /* callback for fsck_object, type is FSCK_ERROR or FSCK_WARN */ | 
|  | typedef int (*fsck_error)(struct fsck_options *o, | 
|  | const struct object_id *oid, enum object_type object_type, | 
|  | int msg_type, const char *message); | 
|  |  | 
|  | int fsck_error_function(struct fsck_options *o, | 
|  | const struct object_id *oid, enum object_type object_type, | 
|  | int msg_type, const char *message); | 
|  |  | 
|  | struct fsck_options { | 
|  | fsck_walk_func walk; | 
|  | fsck_error error_func; | 
|  | unsigned strict:1; | 
|  | int *msg_type; | 
|  | struct oidset skiplist; | 
|  | kh_oid_map_t *object_names; | 
|  | }; | 
|  |  | 
|  | #define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL, OIDSET_INIT } | 
|  | #define FSCK_OPTIONS_STRICT { NULL, fsck_error_function, 1, NULL, OIDSET_INIT } | 
|  |  | 
|  | /* descend in all linked child objects | 
|  | * the return value is: | 
|  | *    -1	error in processing the object | 
|  | *    <0	return value of the callback, which lead to an abort | 
|  | *    >0	return value of the first signaled error >0 (in the case of no other errors) | 
|  | *    0		everything OK | 
|  | */ | 
|  | int fsck_walk(struct object *obj, void *data, struct fsck_options *options); | 
|  |  | 
|  | /* | 
|  | * Blob objects my pass a NULL data pointer, which indicates they are too large | 
|  | * to fit in memory. All other types must pass a real buffer. | 
|  | */ | 
|  | int fsck_object(struct object *obj, void *data, unsigned long size, | 
|  | struct fsck_options *options); | 
|  |  | 
|  | /* | 
|  | * Some fsck checks are context-dependent, and may end up queued; run this | 
|  | * after completing all fsck_object() calls in order to resolve any remaining | 
|  | * checks. | 
|  | */ | 
|  | int fsck_finish(struct fsck_options *options); | 
|  |  | 
|  | /* | 
|  | * Subsystem for storing human-readable names for each object. | 
|  | * | 
|  | * If fsck_enable_object_names() has not been called, all other functions are | 
|  | * noops. | 
|  | * | 
|  | * Use fsck_put_object_name() to seed initial names (e.g. from refnames); the | 
|  | * fsck code will extend that while walking trees, etc. | 
|  | * | 
|  | * Use fsck_get_object_name() to get a single name (or NULL if none). Or the | 
|  | * more convenient describe_object(), which always produces an output string | 
|  | * with the oid combined with the name (if any). Note that the return value | 
|  | * points to a rotating array of static buffers, and may be invalidated by a | 
|  | * subsequent call. | 
|  | */ | 
|  | void fsck_enable_object_names(struct fsck_options *options); | 
|  | const char *fsck_get_object_name(struct fsck_options *options, | 
|  | const struct object_id *oid); | 
|  | __attribute__((format (printf,3,4))) | 
|  | void fsck_put_object_name(struct fsck_options *options, | 
|  | const struct object_id *oid, | 
|  | const char *fmt, ...); | 
|  | const char *fsck_describe_object(struct fsck_options *options, | 
|  | const struct object_id *oid); | 
|  |  | 
|  | #endif |