| #ifndef RERERE_H | 
 | #define RERERE_H | 
 |  | 
 | #include "string-list.h" | 
 |  | 
 | struct pathspec; | 
 |  | 
 | #define RERERE_AUTOUPDATE   01 | 
 | #define RERERE_NOAUTOUPDATE 02 | 
 | #define RERERE_READONLY     04 | 
 |  | 
 | /* | 
 |  * Marks paths that have been hand-resolved and added to the | 
 |  * index. Set in the util field of such paths after calling | 
 |  * rerere_remaining. | 
 |  */ | 
 | extern void *RERERE_RESOLVED; | 
 |  | 
 | struct rerere_dir; | 
 | struct rerere_id { | 
 | 	struct rerere_dir *collection; | 
 | 	int variant; | 
 | }; | 
 |  | 
 | int setup_rerere(struct string_list *, int); | 
 | int rerere(int); | 
 | /* | 
 |  * Given the conflict ID and the name of a "file" used for replaying | 
 |  * the recorded resolution (e.g. "preimage", "postimage"), return the | 
 |  * path to that filesystem entity.  With "file" specified with NULL, | 
 |  * return the path to the directory that houses these files. | 
 |  */ | 
 | const char *rerere_path(const struct rerere_id *, const char *file); | 
 | int rerere_forget(struct pathspec *); | 
 | int rerere_remaining(struct string_list *); | 
 | void rerere_clear(struct string_list *); | 
 | void rerere_gc(struct string_list *); | 
 |  | 
 | #define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \ | 
 | 	N_("update the index with reused conflict resolution if possible")) | 
 |  | 
 | #endif |