|  | #ifndef OID_ARRAY_H | 
|  | #define OID_ARRAY_H | 
|  |  | 
|  | #include "hash.h" | 
|  |  | 
|  | /** | 
|  | * The API provides storage and manipulation of sets of object identifiers. | 
|  | * The emphasis is on storage and processing efficiency, making them suitable | 
|  | * for large lists. Note that the ordering of items is not preserved over some | 
|  | * operations. | 
|  | * | 
|  | * Examples | 
|  | * -------- | 
|  | * ----------------------------------------- | 
|  | * int print_callback(const struct object_id *oid, | 
|  | * 		    void *data) | 
|  | * { | 
|  | * 	printf("%s\n", oid_to_hex(oid)); | 
|  | * 	return 0; // always continue | 
|  | * } | 
|  | * | 
|  | * void some_func(void) | 
|  | * { | 
|  | *     struct oid_array hashes = OID_ARRAY_INIT; | 
|  | *     struct object_id oid; | 
|  | * | 
|  | *     // Read objects into our set | 
|  | *     while (read_object_from_stdin(oid.hash)) | 
|  | *         oid_array_append(&hashes, &oid); | 
|  | * | 
|  | *     // Check if some objects are in our set | 
|  | *     while (read_object_from_stdin(oid.hash)) { | 
|  | *         if (oid_array_lookup(&hashes, &oid) >= 0) | 
|  | *             printf("it's in there!\n"); | 
|  | * | 
|  | *          // Print the unique set of objects. We could also have | 
|  | *          // avoided adding duplicate objects in the first place, | 
|  | *          // but we would end up re-sorting the array repeatedly. | 
|  | *          // Instead, this will sort once and then skip duplicates | 
|  | *          // in linear time. | 
|  | * | 
|  | *         oid_array_for_each_unique(&hashes, print_callback, NULL); | 
|  | *     } | 
|  | */ | 
|  |  | 
|  | /** | 
|  | * A single array of object IDs. This should be initialized by assignment from | 
|  | * `OID_ARRAY_INIT`. The `oid` member contains the actual data. The `nr` member | 
|  | * contains the number of items in the set. The `alloc` and `sorted` members | 
|  | * are used internally, and should not be needed by API callers. | 
|  | */ | 
|  | struct oid_array { | 
|  | struct object_id *oid; | 
|  | size_t nr; | 
|  | size_t alloc; | 
|  | int sorted; | 
|  | }; | 
|  |  | 
|  | #define OID_ARRAY_INIT { NULL, 0, 0, 0 } | 
|  |  | 
|  | /** | 
|  | * Add an item to the set. The object ID will be placed at the end of the array | 
|  | * (but note that some operations below may lose this ordering). | 
|  | */ | 
|  | void oid_array_append(struct oid_array *array, const struct object_id *oid); | 
|  |  | 
|  | /** | 
|  | * Perform a binary search of the array for a specific object ID. If found, | 
|  | * returns the offset (in number of elements) of the object ID. If not found, | 
|  | * returns a negative integer. If the array is not sorted, this function has | 
|  | * the side effect of sorting it. | 
|  | */ | 
|  | int oid_array_lookup(struct oid_array *array, const struct object_id *oid); | 
|  |  | 
|  | /** | 
|  | * Free all memory associated with the array and return it to the initial, | 
|  | * empty state. | 
|  | */ | 
|  | void oid_array_clear(struct oid_array *array); | 
|  |  | 
|  | typedef int (*for_each_oid_fn)(const struct object_id *oid, | 
|  | void *data); | 
|  | /** | 
|  | * Iterate over each element of the list, executing the callback function for | 
|  | * each one. Does not sort the list, so any custom hash order is retained. | 
|  | * If the callback returns a non-zero value, the iteration ends immediately | 
|  | * and the callback's return is propagated; otherwise, 0 is returned. | 
|  | */ | 
|  | int oid_array_for_each(struct oid_array *array, | 
|  | for_each_oid_fn fn, | 
|  | void *data); | 
|  |  | 
|  | /** | 
|  | * Iterate over each unique element of the list in sorted order, but otherwise | 
|  | * behave like `oid_array_for_each`. If the array is not sorted, this function | 
|  | * has the side effect of sorting it. | 
|  | */ | 
|  | int oid_array_for_each_unique(struct oid_array *array, | 
|  | for_each_oid_fn fn, | 
|  | void *data); | 
|  |  | 
|  | /** | 
|  | * Apply the callback function `want` to each entry in the array, retaining | 
|  | * only the entries for which the function returns true. Preserve the order | 
|  | * of the entries that are retained. | 
|  | */ | 
|  | void oid_array_filter(struct oid_array *array, | 
|  | for_each_oid_fn want, | 
|  | void *cbdata); | 
|  |  | 
|  | /** | 
|  | * Sort the array in order of ascending object id. | 
|  | */ | 
|  | void oid_array_sort(struct oid_array *array); | 
|  |  | 
|  | /** | 
|  | * Find the next unique oid in the array after position "cur". | 
|  | * The array must be sorted for this to work. You can iterate | 
|  | * over unique elements like this: | 
|  | * | 
|  | *   size_t i; | 
|  | *   oid_array_sort(array); | 
|  | *   for (i = 0; i < array->nr; i = oid_array_next_unique(array, i)) | 
|  | *	printf("%s", oid_to_hex(array->oids[i]); | 
|  | * | 
|  | * Non-unique iteration can just increment with "i++" to visit each element. | 
|  | */ | 
|  | static inline size_t oid_array_next_unique(struct oid_array *array, size_t cur) | 
|  | { | 
|  | do { | 
|  | cur++; | 
|  | } while (cur < array->nr && | 
|  | oideq(array->oid + cur, array->oid + cur - 1)); | 
|  | return cur; | 
|  | } | 
|  |  | 
|  | #endif /* OID_ARRAY_H */ |