blob: c2961feaaa8a8297d59fb13b120c1a57c8a2868a [file] [log] [blame]
#ifndef RERERE_H
#define RERERE_H
#include "string-list.h"
struct pathspec;
* Marks paths that have been hand-resolved and added to the
* index. Set in the util field of such paths after calling
* rerere_remaining.
extern void *RERERE_RESOLVED;
struct rerere_dir;
struct rerere_id {
struct rerere_dir *collection;
int variant;
extern int setup_rerere(struct string_list *, int);
extern int rerere(int);
* Given the conflict ID and the name of a "file" used for replaying
* the recorded resolution (e.g. "preimage", "postimage"), return the
* path to that filesystem entity. With "file" specified with NULL,
* return the path to the directory that houses these files.
extern const char *rerere_path(const struct rerere_id *, const char *file);
extern int rerere_forget(struct pathspec *);
extern int rerere_remaining(struct string_list *);
extern void rerere_clear(struct string_list *);
extern void rerere_gc(struct string_list *);
#define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
N_("update the index with reused conflict resolution if possible"))