| #include "git-compat-util.h" | 
 | #include "lockfile.h" | 
 | #include "unix-socket.h" | 
 | #include "unix-stream-server.h" | 
 |  | 
 | #define DEFAULT_LOCK_TIMEOUT (100) | 
 |  | 
 | /* | 
 |  * Try to connect to a unix domain socket at `path` (if it exists) and | 
 |  * see if there is a server listening. | 
 |  * | 
 |  * We don't know if the socket exists, whether a server died and | 
 |  * failed to cleanup, or whether we have a live server listening, so | 
 |  * we "poke" it. | 
 |  * | 
 |  * We immediately hangup without sending/receiving any data because we | 
 |  * don't know anything about the protocol spoken and don't want to | 
 |  * block while writing/reading data.  It is sufficient to just know | 
 |  * that someone is listening. | 
 |  */ | 
 | static int is_another_server_alive(const char *path, | 
 | 				   const struct unix_stream_listen_opts *opts) | 
 | { | 
 | 	int fd = unix_stream_connect(path, opts->disallow_chdir); | 
 | 	if (fd >= 0) { | 
 | 		close(fd); | 
 | 		return 1; | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | int unix_ss_create(const char *path, | 
 | 		   const struct unix_stream_listen_opts *opts, | 
 | 		   long timeout_ms, | 
 | 		   struct unix_ss_socket **new_server_socket) | 
 | { | 
 | 	struct lock_file lock = LOCK_INIT; | 
 | 	int fd_socket; | 
 | 	struct unix_ss_socket *server_socket; | 
 |  | 
 | 	*new_server_socket = NULL; | 
 |  | 
 | 	if (timeout_ms < 0) | 
 | 		timeout_ms = DEFAULT_LOCK_TIMEOUT; | 
 |  | 
 | 	/* | 
 | 	 * Create a lock at "<path>.lock" if we can. | 
 | 	 */ | 
 | 	if (hold_lock_file_for_update_timeout(&lock, path, 0, timeout_ms) < 0) | 
 | 		return -1; | 
 |  | 
 | 	/* | 
 | 	 * If another server is listening on "<path>" give up.  We do not | 
 | 	 * want to create a socket and steal future connections from them. | 
 | 	 */ | 
 | 	if (is_another_server_alive(path, opts)) { | 
 | 		rollback_lock_file(&lock); | 
 | 		errno = EADDRINUSE; | 
 | 		return -2; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Create and bind to a Unix domain socket at "<path>". | 
 | 	 */ | 
 | 	fd_socket = unix_stream_listen(path, opts); | 
 | 	if (fd_socket < 0) { | 
 | 		int saved_errno = errno; | 
 | 		rollback_lock_file(&lock); | 
 | 		errno = saved_errno; | 
 | 		return -1; | 
 | 	} | 
 |  | 
 | 	server_socket = xcalloc(1, sizeof(*server_socket)); | 
 | 	server_socket->path_socket = strdup(path); | 
 | 	server_socket->fd_socket = fd_socket; | 
 | 	lstat(path, &server_socket->st_socket); | 
 |  | 
 | 	*new_server_socket = server_socket; | 
 |  | 
 | 	/* | 
 | 	 * Always rollback (just delete) "<path>.lock" because we already created | 
 | 	 * "<path>" as a socket and do not want to commit_lock to do the atomic | 
 | 	 * rename trick. | 
 | 	 */ | 
 | 	rollback_lock_file(&lock); | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | void unix_ss_free(struct unix_ss_socket *server_socket) | 
 | { | 
 | 	if (!server_socket) | 
 | 		return; | 
 |  | 
 | 	if (server_socket->fd_socket >= 0) { | 
 | 		if (!unix_ss_was_stolen(server_socket)) | 
 | 			unlink(server_socket->path_socket); | 
 | 		close(server_socket->fd_socket); | 
 | 	} | 
 |  | 
 | 	free(server_socket->path_socket); | 
 | 	free(server_socket); | 
 | } | 
 |  | 
 | int unix_ss_was_stolen(struct unix_ss_socket *server_socket) | 
 | { | 
 | 	struct stat st_now; | 
 |  | 
 | 	if (!server_socket) | 
 | 		return 0; | 
 |  | 
 | 	if (lstat(server_socket->path_socket, &st_now) == -1) | 
 | 		return 1; | 
 |  | 
 | 	if (st_now.st_ino != server_socket->st_socket.st_ino) | 
 | 		return 1; | 
 | 	if (st_now.st_dev != server_socket->st_socket.st_dev) | 
 | 		return 1; | 
 |  | 
 | 	if (!S_ISSOCK(st_now.st_mode)) | 
 | 		return 1; | 
 |  | 
 | 	return 0; | 
 | } |