| #ifndef GIT_FSCK_H | 
 | #define GIT_FSCK_H | 
 |  | 
 | #include "oidset.h" | 
 |  | 
 | #define FSCK_ERROR 1 | 
 | #define FSCK_WARN 2 | 
 | #define FSCK_IGNORE 3 | 
 |  | 
 | struct fsck_options; | 
 | struct object; | 
 |  | 
 | void fsck_set_msg_type(struct fsck_options *options, | 
 | 		const char *msg_id, const char *msg_type); | 
 | void fsck_set_msg_types(struct fsck_options *options, const char *values); | 
 | int is_valid_msg_type(const char *msg_id, const char *msg_type); | 
 |  | 
 | /* | 
 |  * callback function for fsck_walk | 
 |  * type is the expected type of the object or OBJ_ANY | 
 |  * the return value is: | 
 |  *     0	everything OK | 
 |  *     <0	error signaled and abort | 
 |  *     >0	error signaled and do not abort | 
 |  */ | 
 | typedef int (*fsck_walk_func)(struct object *obj, int type, void *data, struct fsck_options *options); | 
 |  | 
 | /* callback for fsck_object, type is FSCK_ERROR or FSCK_WARN */ | 
 | typedef int (*fsck_error)(struct fsck_options *o, | 
 | 			  const struct object_id *oid, enum object_type object_type, | 
 | 			  int msg_type, const char *message); | 
 |  | 
 | int fsck_error_function(struct fsck_options *o, | 
 | 			const struct object_id *oid, enum object_type object_type, | 
 | 			int msg_type, const char *message); | 
 |  | 
 | struct fsck_options { | 
 | 	fsck_walk_func walk; | 
 | 	fsck_error error_func; | 
 | 	unsigned strict:1; | 
 | 	int *msg_type; | 
 | 	struct oidset skiplist; | 
 | 	kh_oid_map_t *object_names; | 
 | }; | 
 |  | 
 | #define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL, OIDSET_INIT } | 
 | #define FSCK_OPTIONS_STRICT { NULL, fsck_error_function, 1, NULL, OIDSET_INIT } | 
 |  | 
 | /* descend in all linked child objects | 
 |  * the return value is: | 
 |  *    -1	error in processing the object | 
 |  *    <0	return value of the callback, which lead to an abort | 
 |  *    >0	return value of the first signaled error >0 (in the case of no other errors) | 
 |  *    0		everything OK | 
 |  */ | 
 | int fsck_walk(struct object *obj, void *data, struct fsck_options *options); | 
 |  | 
 | /* | 
 |  * Blob objects my pass a NULL data pointer, which indicates they are too large | 
 |  * to fit in memory. All other types must pass a real buffer. | 
 |  */ | 
 | int fsck_object(struct object *obj, void *data, unsigned long size, | 
 | 	struct fsck_options *options); | 
 |  | 
 | /* | 
 |  * Some fsck checks are context-dependent, and may end up queued; run this | 
 |  * after completing all fsck_object() calls in order to resolve any remaining | 
 |  * checks. | 
 |  */ | 
 | int fsck_finish(struct fsck_options *options); | 
 |  | 
 | /* | 
 |  * Subsystem for storing human-readable names for each object. | 
 |  * | 
 |  * If fsck_enable_object_names() has not been called, all other functions are | 
 |  * noops. | 
 |  * | 
 |  * Use fsck_put_object_name() to seed initial names (e.g. from refnames); the | 
 |  * fsck code will extend that while walking trees, etc. | 
 |  * | 
 |  * Use fsck_get_object_name() to get a single name (or NULL if none). Or the | 
 |  * more convenient describe_object(), which always produces an output string | 
 |  * with the oid combined with the name (if any). Note that the return value | 
 |  * points to a rotating array of static buffers, and may be invalidated by a | 
 |  * subsequent call. | 
 |  */ | 
 | void fsck_enable_object_names(struct fsck_options *options); | 
 | const char *fsck_get_object_name(struct fsck_options *options, | 
 | 				 const struct object_id *oid); | 
 | __attribute__((format (printf,3,4))) | 
 | void fsck_put_object_name(struct fsck_options *options, | 
 | 			  const struct object_id *oid, | 
 | 			  const char *fmt, ...); | 
 | const char *fsck_describe_object(struct fsck_options *options, | 
 | 				 const struct object_id *oid); | 
 |  | 
 | #endif |