| #ifndef HASH_H | |
| #define HASH_H | |
| /* | |
| * These are some simple generic hash table helper functions. | |
| * Not necessarily suitable for all users, but good for things | |
| * where you want to just keep track of a list of things, and | |
| * have a good hash to use on them. | |
| * | |
| * It keeps the hash table at roughly 50-75% free, so the memory | |
| * cost of the hash table itself is roughly | |
| * | |
| * 3 * 2*sizeof(void *) * nr_of_objects | |
| * | |
| * bytes. | |
| * | |
| * FIXME: on 64-bit architectures, we waste memory. It would be | |
| * good to have just 32-bit pointers, requiring a special allocator | |
| * for hashed entries or something. | |
| */ | |
| struct hash_table_entry { | |
| unsigned int hash; | |
| void *ptr; | |
| }; | |
| struct hash_table { | |
| unsigned int size, nr; | |
| struct hash_table_entry *array; | |
| }; | |
| extern void *lookup_hash(unsigned int hash, const struct hash_table *table); | |
| extern void **insert_hash(unsigned int hash, void *ptr, struct hash_table *table); | |
| extern int for_each_hash(const struct hash_table *table, int (*fn)(void *)); | |
| extern void free_hash(struct hash_table *table); | |
| static inline void init_hash(struct hash_table *table) | |
| { | |
| table->size = 0; | |
| table->nr = 0; | |
| table->array = NULL; | |
| } | |
| #endif |