| #include "git-compat-util.h" | |
| #include "gettext.h" | |
| #include "simple-ipc.h" | |
| #include "strbuf.h" | |
| #include "thread-utils.h" | |
| #include "trace2.h" | |
| #include "unix-socket.h" | |
| #include "unix-stream-server.h" | |
| #ifndef SUPPORTS_SIMPLE_IPC | |
| /* | |
| * This source file should only be compiled when Simple IPC is supported. | |
| * See the top-level Makefile. | |
| */ | |
| #error SUPPORTS_SIMPLE_IPC not defined | |
| #endif | |
| enum ipc_active_state ipc_get_active_state(const char *path) | |
| { | |
| enum ipc_active_state state = IPC_STATE__OTHER_ERROR; | |
| struct ipc_client_connect_options options | |
| = IPC_CLIENT_CONNECT_OPTIONS_INIT; | |
| struct stat st; | |
| struct ipc_client_connection *connection_test = NULL; | |
| options.wait_if_busy = 0; | |
| options.wait_if_not_found = 0; | |
| if (lstat(path, &st) == -1) { | |
| switch (errno) { | |
| case ENOENT: | |
| case ENOTDIR: | |
| return IPC_STATE__NOT_LISTENING; | |
| default: | |
| return IPC_STATE__INVALID_PATH; | |
| } | |
| } | |
| #ifdef __CYGWIN__ | |
| /* | |
| * Cygwin emulates Unix sockets by writing special-crafted files whose | |
| * `system` bit is set. | |
| * | |
| * If we are too fast, Cygwin might still be in the process of marking | |
| * the underlying file as a system file. Until then, we will not see a | |
| * Unix socket here, but a plain file instead. Just in case that this | |
| * is happening, wait a little and try again. | |
| */ | |
| { | |
| static const int delay[] = { 1, 10, 20, 40, -1 }; | |
| int i; | |
| for (i = 0; S_ISREG(st.st_mode) && delay[i] > 0; i++) { | |
| sleep_millisec(delay[i]); | |
| if (lstat(path, &st) == -1) | |
| return IPC_STATE__INVALID_PATH; | |
| } | |
| } | |
| #endif | |
| /* also complain if a plain file is in the way */ | |
| if ((st.st_mode & S_IFMT) != S_IFSOCK) | |
| return IPC_STATE__INVALID_PATH; | |
| /* | |
| * Just because the filesystem has a S_IFSOCK type inode | |
| * at `path`, doesn't mean it that there is a server listening. | |
| * Ping it to be sure. | |
| */ | |
| state = ipc_client_try_connect(path, &options, &connection_test); | |
| ipc_client_close_connection(connection_test); | |
| return state; | |
| } | |
| /* | |
| * Retry frequency when trying to connect to a server. | |
| * | |
| * This value should be short enough that we don't seriously delay our | |
| * caller, but not fast enough that our spinning puts pressure on the | |
| * system. | |
| */ | |
| #define WAIT_STEP_MS (50) | |
| /* | |
| * Try to connect to the server. If the server is just starting up or | |
| * is very busy, we may not get a connection the first time. | |
| */ | |
| static enum ipc_active_state connect_to_server( | |
| const char *path, | |
| int timeout_ms, | |
| const struct ipc_client_connect_options *options, | |
| int *pfd) | |
| { | |
| int k; | |
| *pfd = -1; | |
| for (k = 0; k < timeout_ms; k += WAIT_STEP_MS) { | |
| int fd = unix_stream_connect(path, options->uds_disallow_chdir); | |
| if (fd != -1) { | |
| *pfd = fd; | |
| return IPC_STATE__LISTENING; | |
| } | |
| if (errno == ENOENT) { | |
| if (!options->wait_if_not_found) | |
| return IPC_STATE__PATH_NOT_FOUND; | |
| goto sleep_and_try_again; | |
| } | |
| if (errno == ETIMEDOUT) { | |
| if (!options->wait_if_busy) | |
| return IPC_STATE__NOT_LISTENING; | |
| goto sleep_and_try_again; | |
| } | |
| if (errno == ECONNREFUSED) { | |
| if (!options->wait_if_busy) | |
| return IPC_STATE__NOT_LISTENING; | |
| goto sleep_and_try_again; | |
| } | |
| return IPC_STATE__OTHER_ERROR; | |
| sleep_and_try_again: | |
| sleep_millisec(WAIT_STEP_MS); | |
| } | |
| return IPC_STATE__NOT_LISTENING; | |
| } | |
| /* | |
| * The total amount of time that we are willing to wait when trying to | |
| * connect to a server. | |
| * | |
| * When the server is first started, it might take a little while for | |
| * it to become ready to service requests. Likewise, the server may | |
| * be very (temporarily) busy and not respond to our connections. | |
| * | |
| * We should gracefully and silently handle those conditions and try | |
| * again for a reasonable time period. | |
| * | |
| * The value chosen here should be long enough for the server | |
| * to reliably heal from the above conditions. | |
| */ | |
| #define MY_CONNECTION_TIMEOUT_MS (1000) | |
| enum ipc_active_state ipc_client_try_connect( | |
| const char *path, | |
| const struct ipc_client_connect_options *options, | |
| struct ipc_client_connection **p_connection) | |
| { | |
| enum ipc_active_state state = IPC_STATE__OTHER_ERROR; | |
| int fd = -1; | |
| *p_connection = NULL; | |
| trace2_region_enter("ipc-client", "try-connect", NULL); | |
| trace2_data_string("ipc-client", NULL, "try-connect/path", path); | |
| state = connect_to_server(path, MY_CONNECTION_TIMEOUT_MS, | |
| options, &fd); | |
| trace2_data_intmax("ipc-client", NULL, "try-connect/state", | |
| (intmax_t)state); | |
| trace2_region_leave("ipc-client", "try-connect", NULL); | |
| if (state == IPC_STATE__LISTENING) { | |
| (*p_connection) = xcalloc(1, sizeof(struct ipc_client_connection)); | |
| (*p_connection)->fd = fd; | |
| } | |
| return state; | |
| } | |
| void ipc_client_close_connection(struct ipc_client_connection *connection) | |
| { | |
| if (!connection) | |
| return; | |
| if (connection->fd != -1) | |
| close(connection->fd); | |
| free(connection); | |
| } | |
| int ipc_client_send_command_to_connection( | |
| struct ipc_client_connection *connection, | |
| const char *message, size_t message_len, | |
| struct strbuf *answer) | |
| { | |
| int ret = 0; | |
| strbuf_setlen(answer, 0); | |
| trace2_region_enter("ipc-client", "send-command", NULL); | |
| if (write_packetized_from_buf_no_flush(message, message_len, | |
| connection->fd) < 0 || | |
| packet_flush_gently(connection->fd) < 0) { | |
| ret = error(_("could not send IPC command")); | |
| goto done; | |
| } | |
| if (read_packetized_to_strbuf( | |
| connection->fd, answer, | |
| PACKET_READ_GENTLE_ON_EOF | PACKET_READ_GENTLE_ON_READ_ERROR) < 0) { | |
| ret = error(_("could not read IPC response")); | |
| goto done; | |
| } | |
| done: | |
| trace2_region_leave("ipc-client", "send-command", NULL); | |
| return ret; | |
| } | |
| int ipc_client_send_command(const char *path, | |
| const struct ipc_client_connect_options *options, | |
| const char *message, size_t message_len, | |
| struct strbuf *answer) | |
| { | |
| int ret = -1; | |
| enum ipc_active_state state; | |
| struct ipc_client_connection *connection = NULL; | |
| state = ipc_client_try_connect(path, options, &connection); | |
| if (state != IPC_STATE__LISTENING) | |
| return ret; | |
| ret = ipc_client_send_command_to_connection(connection, | |
| message, message_len, | |
| answer); | |
| ipc_client_close_connection(connection); | |
| return ret; | |
| } | |
| static int set_socket_blocking_flag(int fd, int make_nonblocking) | |
| { | |
| int flags; | |
| flags = fcntl(fd, F_GETFL, NULL); | |
| if (flags < 0) | |
| return -1; | |
| if (make_nonblocking) | |
| flags |= O_NONBLOCK; | |
| else | |
| flags &= ~O_NONBLOCK; | |
| return fcntl(fd, F_SETFL, flags); | |
| } | |
| /* | |
| * Magic numbers used to annotate callback instance data. | |
| * These are used to help guard against accidentally passing the | |
| * wrong instance data across multiple levels of callbacks (which | |
| * is easy to do if there are `void*` arguments). | |
| */ | |
| enum magic { | |
| MAGIC_SERVER_REPLY_DATA, | |
| MAGIC_WORKER_THREAD_DATA, | |
| MAGIC_ACCEPT_THREAD_DATA, | |
| MAGIC_SERVER_DATA, | |
| }; | |
| struct ipc_server_reply_data { | |
| enum magic magic; | |
| int fd; | |
| struct ipc_worker_thread_data *worker_thread_data; | |
| }; | |
| struct ipc_worker_thread_data { | |
| enum magic magic; | |
| struct ipc_worker_thread_data *next_thread; | |
| struct ipc_server_data *server_data; | |
| pthread_t pthread_id; | |
| }; | |
| struct ipc_accept_thread_data { | |
| enum magic magic; | |
| struct ipc_server_data *server_data; | |
| struct unix_ss_socket *server_socket; | |
| int fd_send_shutdown; | |
| int fd_wait_shutdown; | |
| pthread_t pthread_id; | |
| }; | |
| /* | |
| * With unix-sockets, the conceptual "ipc-server" is implemented as a single | |
| * controller "accept-thread" thread and a pool of "worker-thread" threads. | |
| * The former does the usual `accept()` loop and dispatches connections | |
| * to an idle worker thread. The worker threads wait in an idle loop for | |
| * a new connection, communicate with the client and relay data to/from | |
| * the `application_cb` and then wait for another connection from the | |
| * server thread. This avoids the overhead of constantly creating and | |
| * destroying threads. | |
| */ | |
| struct ipc_server_data { | |
| enum magic magic; | |
| ipc_server_application_cb *application_cb; | |
| void *application_data; | |
| struct strbuf buf_path; | |
| struct ipc_accept_thread_data *accept_thread; | |
| struct ipc_worker_thread_data *worker_thread_list; | |
| pthread_mutex_t work_available_mutex; | |
| pthread_cond_t work_available_cond; | |
| /* | |
| * Accepted but not yet processed client connections are kept | |
| * in a circular buffer FIFO. The queue is empty when the | |
| * positions are equal. | |
| */ | |
| int *fifo_fds; | |
| int queue_size; | |
| int back_pos; | |
| int front_pos; | |
| int started; | |
| int shutdown_requested; | |
| int is_stopped; | |
| }; | |
| /* | |
| * Remove and return the oldest queued connection. | |
| * | |
| * Returns -1 if empty. | |
| */ | |
| static int fifo_dequeue(struct ipc_server_data *server_data) | |
| { | |
| /* ASSERT holding mutex */ | |
| int fd; | |
| if (server_data->back_pos == server_data->front_pos) | |
| return -1; | |
| fd = server_data->fifo_fds[server_data->front_pos]; | |
| server_data->fifo_fds[server_data->front_pos] = -1; | |
| server_data->front_pos++; | |
| if (server_data->front_pos == server_data->queue_size) | |
| server_data->front_pos = 0; | |
| return fd; | |
| } | |
| /* | |
| * Push a new fd onto the back of the queue. | |
| * | |
| * Drop it and return -1 if queue is already full. | |
| */ | |
| static int fifo_enqueue(struct ipc_server_data *server_data, int fd) | |
| { | |
| /* ASSERT holding mutex */ | |
| int next_back_pos; | |
| next_back_pos = server_data->back_pos + 1; | |
| if (next_back_pos == server_data->queue_size) | |
| next_back_pos = 0; | |
| if (next_back_pos == server_data->front_pos) { | |
| /* Queue is full. Just drop it. */ | |
| close(fd); | |
| return -1; | |
| } | |
| server_data->fifo_fds[server_data->back_pos] = fd; | |
| server_data->back_pos = next_back_pos; | |
| return fd; | |
| } | |
| /* | |
| * Wait for a connection to be queued to the FIFO and return it. | |
| * | |
| * Returns -1 if someone has already requested a shutdown. | |
| */ | |
| static int worker_thread__wait_for_connection( | |
| struct ipc_worker_thread_data *worker_thread_data) | |
| { | |
| /* ASSERT NOT holding mutex */ | |
| struct ipc_server_data *server_data = worker_thread_data->server_data; | |
| int fd = -1; | |
| pthread_mutex_lock(&server_data->work_available_mutex); | |
| for (;;) { | |
| if (server_data->shutdown_requested) | |
| break; | |
| fd = fifo_dequeue(server_data); | |
| if (fd >= 0) | |
| break; | |
| pthread_cond_wait(&server_data->work_available_cond, | |
| &server_data->work_available_mutex); | |
| } | |
| pthread_mutex_unlock(&server_data->work_available_mutex); | |
| return fd; | |
| } | |
| /* | |
| * Forward declare our reply callback function so that any compiler | |
| * errors are reported when we actually define the function (in addition | |
| * to any errors reported when we try to pass this callback function as | |
| * a parameter in a function call). The former are easier to understand. | |
| */ | |
| static ipc_server_reply_cb do_io_reply_callback; | |
| /* | |
| * Relay application's response message to the client process. | |
| * (We do not flush at this point because we allow the caller | |
| * to chunk data to the client thru us.) | |
| */ | |
| static int do_io_reply_callback(struct ipc_server_reply_data *reply_data, | |
| const char *response, size_t response_len) | |
| { | |
| if (reply_data->magic != MAGIC_SERVER_REPLY_DATA) | |
| BUG("reply_cb called with wrong instance data"); | |
| return write_packetized_from_buf_no_flush(response, response_len, | |
| reply_data->fd); | |
| } | |
| /* A randomly chosen value. */ | |
| #define MY_WAIT_POLL_TIMEOUT_MS (10) | |
| /* | |
| * If the client hangs up without sending any data on the wire, just | |
| * quietly close the socket and ignore this client. | |
| * | |
| * This worker thread is committed to reading the IPC request data | |
| * from the client at the other end of this fd. Wait here for the | |
| * client to actually put something on the wire -- because if the | |
| * client just does a ping (connect and hangup without sending any | |
| * data), our use of the pkt-line read routines will spew an error | |
| * message. | |
| * | |
| * Return -1 if the client hung up. | |
| * Return 0 if data (possibly incomplete) is ready. | |
| */ | |
| static int worker_thread__wait_for_io_start( | |
| struct ipc_worker_thread_data *worker_thread_data, | |
| int fd) | |
| { | |
| struct ipc_server_data *server_data = worker_thread_data->server_data; | |
| struct pollfd pollfd[1]; | |
| int result; | |
| for (;;) { | |
| pollfd[0].fd = fd; | |
| pollfd[0].events = POLLIN; | |
| result = poll(pollfd, 1, MY_WAIT_POLL_TIMEOUT_MS); | |
| if (result < 0) { | |
| if (errno == EINTR) | |
| continue; | |
| goto cleanup; | |
| } | |
| if (result == 0) { | |
| /* a timeout */ | |
| int in_shutdown; | |
| pthread_mutex_lock(&server_data->work_available_mutex); | |
| in_shutdown = server_data->shutdown_requested; | |
| pthread_mutex_unlock(&server_data->work_available_mutex); | |
| /* | |
| * If a shutdown is already in progress and this | |
| * client has not started talking yet, just drop it. | |
| */ | |
| if (in_shutdown) | |
| goto cleanup; | |
| continue; | |
| } | |
| if (pollfd[0].revents & POLLHUP) | |
| goto cleanup; | |
| if (pollfd[0].revents & POLLIN) | |
| return 0; | |
| goto cleanup; | |
| } | |
| cleanup: | |
| close(fd); | |
| return -1; | |
| } | |
| /* | |
| * Receive the request/command from the client and pass it to the | |
| * registered request-callback. The request-callback will compose | |
| * a response and call our reply-callback to send it to the client. | |
| */ | |
| static int worker_thread__do_io( | |
| struct ipc_worker_thread_data *worker_thread_data, | |
| int fd) | |
| { | |
| /* ASSERT NOT holding lock */ | |
| struct strbuf buf = STRBUF_INIT; | |
| struct ipc_server_reply_data reply_data; | |
| int ret = 0; | |
| reply_data.magic = MAGIC_SERVER_REPLY_DATA; | |
| reply_data.worker_thread_data = worker_thread_data; | |
| reply_data.fd = fd; | |
| ret = read_packetized_to_strbuf( | |
| reply_data.fd, &buf, | |
| PACKET_READ_GENTLE_ON_EOF | PACKET_READ_GENTLE_ON_READ_ERROR); | |
| if (ret >= 0) { | |
| ret = worker_thread_data->server_data->application_cb( | |
| worker_thread_data->server_data->application_data, | |
| buf.buf, buf.len, do_io_reply_callback, &reply_data); | |
| packet_flush_gently(reply_data.fd); | |
| } | |
| else { | |
| /* | |
| * The client probably disconnected/shutdown before it | |
| * could send a well-formed message. Ignore it. | |
| */ | |
| } | |
| strbuf_release(&buf); | |
| close(reply_data.fd); | |
| return ret; | |
| } | |
| /* | |
| * Block SIGPIPE on the current thread (so that we get EPIPE from | |
| * write() rather than an actual signal). | |
| * | |
| * Note that using sigchain_push() and _pop() to control SIGPIPE | |
| * around our IO calls is not thread safe: | |
| * [] It uses a global stack of handler frames. | |
| * [] It uses ALLOC_GROW() to resize it. | |
| * [] Finally, according to the `signal(2)` man-page: | |
| * "The effects of `signal()` in a multithreaded process are unspecified." | |
| */ | |
| static void thread_block_sigpipe(sigset_t *old_set) | |
| { | |
| sigset_t new_set; | |
| sigemptyset(&new_set); | |
| sigaddset(&new_set, SIGPIPE); | |
| sigemptyset(old_set); | |
| pthread_sigmask(SIG_BLOCK, &new_set, old_set); | |
| } | |
| /* | |
| * Thread proc for an IPC worker thread. It handles a series of | |
| * connections from clients. It pulls the next fd from the queue | |
| * processes it, and then waits for the next client. | |
| * | |
| * Block SIGPIPE in this worker thread for the life of the thread. | |
| * This avoids stray (and sometimes delayed) SIGPIPE signals caused | |
| * by client errors and/or when we are under extremely heavy IO load. | |
| * | |
| * This means that the application callback will have SIGPIPE blocked. | |
| * The callback should not change it. | |
| */ | |
| static void *worker_thread_proc(void *_worker_thread_data) | |
| { | |
| struct ipc_worker_thread_data *worker_thread_data = _worker_thread_data; | |
| struct ipc_server_data *server_data = worker_thread_data->server_data; | |
| sigset_t old_set; | |
| int fd, io; | |
| int ret; | |
| trace2_thread_start("ipc-worker"); | |
| thread_block_sigpipe(&old_set); | |
| for (;;) { | |
| fd = worker_thread__wait_for_connection(worker_thread_data); | |
| if (fd == -1) | |
| break; /* in shutdown */ | |
| io = worker_thread__wait_for_io_start(worker_thread_data, fd); | |
| if (io == -1) | |
| continue; /* client hung up without sending anything */ | |
| ret = worker_thread__do_io(worker_thread_data, fd); | |
| if (ret == SIMPLE_IPC_QUIT) { | |
| trace2_data_string("ipc-worker", NULL, "queue_stop_async", | |
| "application_quit"); | |
| /* | |
| * The application layer is telling the ipc-server | |
| * layer to shutdown. | |
| * | |
| * We DO NOT have a response to send to the client. | |
| * | |
| * Queue an async stop (to stop the other threads) and | |
| * allow this worker thread to exit now (no sense waiting | |
| * for the thread-pool shutdown signal). | |
| * | |
| * Other non-idle worker threads are allowed to finish | |
| * responding to their current clients. | |
| */ | |
| ipc_server_stop_async(server_data); | |
| break; | |
| } | |
| } | |
| trace2_thread_exit(); | |
| return NULL; | |
| } | |
| /* A randomly chosen value. */ | |
| #define MY_ACCEPT_POLL_TIMEOUT_MS (60 * 1000) | |
| /* | |
| * Accept a new client connection on our socket. This uses non-blocking | |
| * IO so that we can also wait for shutdown requests on our socket-pair | |
| * without actually spinning on a fast timeout. | |
| */ | |
| static int accept_thread__wait_for_connection( | |
| struct ipc_accept_thread_data *accept_thread_data) | |
| { | |
| struct pollfd pollfd[2]; | |
| int result; | |
| for (;;) { | |
| pollfd[0].fd = accept_thread_data->fd_wait_shutdown; | |
| pollfd[0].events = POLLIN; | |
| pollfd[1].fd = accept_thread_data->server_socket->fd_socket; | |
| pollfd[1].events = POLLIN; | |
| result = poll(pollfd, 2, MY_ACCEPT_POLL_TIMEOUT_MS); | |
| if (result < 0) { | |
| if (errno == EINTR) | |
| continue; | |
| return result; | |
| } | |
| if (result == 0) { | |
| /* a timeout */ | |
| /* | |
| * If someone deletes or force-creates a new unix | |
| * domain socket at our path, all future clients | |
| * will be routed elsewhere and we silently starve. | |
| * If that happens, just queue a shutdown. | |
| */ | |
| if (unix_ss_was_stolen( | |
| accept_thread_data->server_socket)) { | |
| trace2_data_string("ipc-accept", NULL, | |
| "queue_stop_async", | |
| "socket_stolen"); | |
| ipc_server_stop_async( | |
| accept_thread_data->server_data); | |
| } | |
| continue; | |
| } | |
| if (pollfd[0].revents & POLLIN) { | |
| /* shutdown message queued to socketpair */ | |
| return -1; | |
| } | |
| if (pollfd[1].revents & POLLIN) { | |
| /* a connection is available on server_socket */ | |
| int client_fd = | |
| accept(accept_thread_data->server_socket->fd_socket, | |
| NULL, NULL); | |
| if (client_fd >= 0) | |
| return client_fd; | |
| /* | |
| * An error here is unlikely -- it probably | |
| * indicates that the connecting process has | |
| * already dropped the connection. | |
| */ | |
| continue; | |
| } | |
| BUG("unandled poll result errno=%d r[0]=%d r[1]=%d", | |
| errno, pollfd[0].revents, pollfd[1].revents); | |
| } | |
| } | |
| /* | |
| * Thread proc for the IPC server "accept thread". This waits for | |
| * an incoming socket connection, appends it to the queue of available | |
| * connections, and notifies a worker thread to process it. | |
| * | |
| * Block SIGPIPE in this thread for the life of the thread. This | |
| * avoids any stray SIGPIPE signals when closing pipe fds under | |
| * extremely heavy loads (such as when the fifo queue is full and we | |
| * drop incoming connections). | |
| */ | |
| static void *accept_thread_proc(void *_accept_thread_data) | |
| { | |
| struct ipc_accept_thread_data *accept_thread_data = _accept_thread_data; | |
| struct ipc_server_data *server_data = accept_thread_data->server_data; | |
| sigset_t old_set; | |
| trace2_thread_start("ipc-accept"); | |
| thread_block_sigpipe(&old_set); | |
| for (;;) { | |
| int client_fd = accept_thread__wait_for_connection( | |
| accept_thread_data); | |
| pthread_mutex_lock(&server_data->work_available_mutex); | |
| if (server_data->shutdown_requested) { | |
| pthread_mutex_unlock(&server_data->work_available_mutex); | |
| if (client_fd >= 0) | |
| close(client_fd); | |
| break; | |
| } | |
| if (client_fd < 0) { | |
| /* ignore transient accept() errors */ | |
| } | |
| else { | |
| fifo_enqueue(server_data, client_fd); | |
| pthread_cond_broadcast(&server_data->work_available_cond); | |
| } | |
| pthread_mutex_unlock(&server_data->work_available_mutex); | |
| } | |
| trace2_thread_exit(); | |
| return NULL; | |
| } | |
| /* | |
| * We can't predict the connection arrival rate relative to the worker | |
| * processing rate, therefore we allow the "accept-thread" to queue up | |
| * a generous number of connections, since we'd rather have the client | |
| * not unnecessarily timeout if we can avoid it. (The assumption is | |
| * that this will be used for FSMonitor and a few second wait on a | |
| * connection is better than having the client timeout and do the full | |
| * computation itself.) | |
| * | |
| * The FIFO queue size is set to a multiple of the worker pool size. | |
| * This value chosen at random. | |
| */ | |
| #define FIFO_SCALE (100) | |
| /* | |
| * The backlog value for `listen(2)`. This doesn't need to huge, | |
| * rather just large enough for our "accept-thread" to wake up and | |
| * queue incoming connections onto the FIFO without the kernel | |
| * dropping any. | |
| * | |
| * This value chosen at random. | |
| */ | |
| #define LISTEN_BACKLOG (50) | |
| static int create_listener_socket( | |
| const char *path, | |
| const struct ipc_server_opts *ipc_opts, | |
| struct unix_ss_socket **new_server_socket) | |
| { | |
| struct unix_ss_socket *server_socket = NULL; | |
| struct unix_stream_listen_opts uslg_opts = UNIX_STREAM_LISTEN_OPTS_INIT; | |
| int ret; | |
| uslg_opts.listen_backlog_size = LISTEN_BACKLOG; | |
| uslg_opts.disallow_chdir = ipc_opts->uds_disallow_chdir; | |
| ret = unix_ss_create(path, &uslg_opts, -1, &server_socket); | |
| if (ret) | |
| return ret; | |
| if (set_socket_blocking_flag(server_socket->fd_socket, 1)) { | |
| int saved_errno = errno; | |
| unix_ss_free(server_socket); | |
| errno = saved_errno; | |
| return -1; | |
| } | |
| *new_server_socket = server_socket; | |
| trace2_data_string("ipc-server", NULL, "listen-with-lock", path); | |
| return 0; | |
| } | |
| static int setup_listener_socket( | |
| const char *path, | |
| const struct ipc_server_opts *ipc_opts, | |
| struct unix_ss_socket **new_server_socket) | |
| { | |
| int ret, saved_errno; | |
| trace2_region_enter("ipc-server", "create-listener_socket", NULL); | |
| ret = create_listener_socket(path, ipc_opts, new_server_socket); | |
| saved_errno = errno; | |
| trace2_region_leave("ipc-server", "create-listener_socket", NULL); | |
| errno = saved_errno; | |
| return ret; | |
| } | |
| /* | |
| * Start IPC server in a pool of background threads. | |
| */ | |
| int ipc_server_init_async(struct ipc_server_data **returned_server_data, | |
| const char *path, const struct ipc_server_opts *opts, | |
| ipc_server_application_cb *application_cb, | |
| void *application_data) | |
| { | |
| struct unix_ss_socket *server_socket = NULL; | |
| struct ipc_server_data *server_data; | |
| int sv[2]; | |
| int k; | |
| int ret; | |
| int nr_threads = opts->nr_threads; | |
| *returned_server_data = NULL; | |
| /* | |
| * Create a socketpair and set sv[1] to non-blocking. This | |
| * will used to send a shutdown message to the accept-thread | |
| * and allows the accept-thread to wait on EITHER a client | |
| * connection or a shutdown request without spinning. | |
| */ | |
| if (socketpair(AF_UNIX, SOCK_STREAM, 0, sv) < 0) | |
| return -1; | |
| if (set_socket_blocking_flag(sv[1], 1)) { | |
| int saved_errno = errno; | |
| close(sv[0]); | |
| close(sv[1]); | |
| errno = saved_errno; | |
| return -1; | |
| } | |
| ret = setup_listener_socket(path, opts, &server_socket); | |
| if (ret) { | |
| int saved_errno = errno; | |
| close(sv[0]); | |
| close(sv[1]); | |
| errno = saved_errno; | |
| return ret; | |
| } | |
| server_data = xcalloc(1, sizeof(*server_data)); | |
| server_data->magic = MAGIC_SERVER_DATA; | |
| server_data->application_cb = application_cb; | |
| server_data->application_data = application_data; | |
| strbuf_init(&server_data->buf_path, 0); | |
| strbuf_addstr(&server_data->buf_path, path); | |
| if (nr_threads < 1) | |
| nr_threads = 1; | |
| pthread_mutex_init(&server_data->work_available_mutex, NULL); | |
| pthread_cond_init(&server_data->work_available_cond, NULL); | |
| server_data->queue_size = nr_threads * FIFO_SCALE; | |
| CALLOC_ARRAY(server_data->fifo_fds, server_data->queue_size); | |
| server_data->accept_thread = | |
| xcalloc(1, sizeof(*server_data->accept_thread)); | |
| server_data->accept_thread->magic = MAGIC_ACCEPT_THREAD_DATA; | |
| server_data->accept_thread->server_data = server_data; | |
| server_data->accept_thread->server_socket = server_socket; | |
| server_data->accept_thread->fd_send_shutdown = sv[0]; | |
| server_data->accept_thread->fd_wait_shutdown = sv[1]; | |
| /* | |
| * Hold work-available mutex so that no work can start until | |
| * we unlock it. | |
| */ | |
| pthread_mutex_lock(&server_data->work_available_mutex); | |
| if (pthread_create(&server_data->accept_thread->pthread_id, NULL, | |
| accept_thread_proc, server_data->accept_thread)) | |
| die_errno(_("could not start accept_thread '%s'"), path); | |
| for (k = 0; k < nr_threads; k++) { | |
| struct ipc_worker_thread_data *wtd; | |
| wtd = xcalloc(1, sizeof(*wtd)); | |
| wtd->magic = MAGIC_WORKER_THREAD_DATA; | |
| wtd->server_data = server_data; | |
| if (pthread_create(&wtd->pthread_id, NULL, worker_thread_proc, | |
| wtd)) { | |
| if (k == 0) | |
| die(_("could not start worker[0] for '%s'"), | |
| path); | |
| /* | |
| * Limp along with the thread pool that we have. | |
| */ | |
| break; | |
| } | |
| wtd->next_thread = server_data->worker_thread_list; | |
| server_data->worker_thread_list = wtd; | |
| } | |
| *returned_server_data = server_data; | |
| return 0; | |
| } | |
| void ipc_server_start_async(struct ipc_server_data *server_data) | |
| { | |
| if (!server_data || server_data->started) | |
| return; | |
| server_data->started = 1; | |
| pthread_mutex_unlock(&server_data->work_available_mutex); | |
| } | |
| /* | |
| * Gently tell the IPC server treads to shutdown. | |
| * Can be run on any thread. | |
| */ | |
| int ipc_server_stop_async(struct ipc_server_data *server_data) | |
| { | |
| /* ASSERT NOT holding mutex */ | |
| int fd; | |
| if (!server_data) | |
| return 0; | |
| trace2_region_enter("ipc-server", "server-stop-async", NULL); | |
| /* If we haven't started yet, we are already holding lock. */ | |
| if (server_data->started) | |
| pthread_mutex_lock(&server_data->work_available_mutex); | |
| server_data->shutdown_requested = 1; | |
| /* | |
| * Write a byte to the shutdown socket pair to wake up the | |
| * accept-thread. | |
| */ | |
| if (write(server_data->accept_thread->fd_send_shutdown, "Q", 1) < 0) | |
| error_errno("could not write to fd_send_shutdown"); | |
| /* | |
| * Drain the queue of existing connections. | |
| */ | |
| while ((fd = fifo_dequeue(server_data)) != -1) | |
| close(fd); | |
| /* | |
| * Gently tell worker threads to stop processing new connections | |
| * and exit. (This does not abort in-process conversations.) | |
| */ | |
| pthread_cond_broadcast(&server_data->work_available_cond); | |
| pthread_mutex_unlock(&server_data->work_available_mutex); | |
| trace2_region_leave("ipc-server", "server-stop-async", NULL); | |
| return 0; | |
| } | |
| /* | |
| * Wait for all IPC server threads to stop. | |
| */ | |
| int ipc_server_await(struct ipc_server_data *server_data) | |
| { | |
| pthread_join(server_data->accept_thread->pthread_id, NULL); | |
| if (!server_data->shutdown_requested) | |
| BUG("ipc-server: accept-thread stopped for '%s'", | |
| server_data->buf_path.buf); | |
| while (server_data->worker_thread_list) { | |
| struct ipc_worker_thread_data *wtd = | |
| server_data->worker_thread_list; | |
| pthread_join(wtd->pthread_id, NULL); | |
| server_data->worker_thread_list = wtd->next_thread; | |
| free(wtd); | |
| } | |
| server_data->is_stopped = 1; | |
| return 0; | |
| } | |
| void ipc_server_free(struct ipc_server_data *server_data) | |
| { | |
| struct ipc_accept_thread_data * accept_thread_data; | |
| if (!server_data) | |
| return; | |
| if (!server_data->is_stopped) | |
| BUG("cannot free ipc-server while running for '%s'", | |
| server_data->buf_path.buf); | |
| accept_thread_data = server_data->accept_thread; | |
| if (accept_thread_data) { | |
| unix_ss_free(accept_thread_data->server_socket); | |
| if (accept_thread_data->fd_send_shutdown != -1) | |
| close(accept_thread_data->fd_send_shutdown); | |
| if (accept_thread_data->fd_wait_shutdown != -1) | |
| close(accept_thread_data->fd_wait_shutdown); | |
| free(server_data->accept_thread); | |
| } | |
| while (server_data->worker_thread_list) { | |
| struct ipc_worker_thread_data *wtd = | |
| server_data->worker_thread_list; | |
| server_data->worker_thread_list = wtd->next_thread; | |
| free(wtd); | |
| } | |
| pthread_cond_destroy(&server_data->work_available_cond); | |
| pthread_mutex_destroy(&server_data->work_available_mutex); | |
| strbuf_release(&server_data->buf_path); | |
| free(server_data->fifo_fds); | |
| free(server_data); | |
| } |