|  | #ifndef HASH_H | 
|  | #define HASH_H | 
|  |  | 
|  | /* | 
|  | * These are some simple generic hash table helper functions. | 
|  | * Not necessarily suitable for all users, but good for things | 
|  | * where you want to just keep track of a list of things, and | 
|  | * have a good hash to use on them. | 
|  | * | 
|  | * It keeps the hash table at roughly 50-75% free, so the memory | 
|  | * cost of the hash table itself is roughly | 
|  | * | 
|  | *	3 * 2*sizeof(void *) * nr_of_objects | 
|  | * | 
|  | * bytes. | 
|  | * | 
|  | * FIXME: on 64-bit architectures, we waste memory. It would be | 
|  | * good to have just 32-bit pointers, requiring a special allocator | 
|  | * for hashed entries or something. | 
|  | */ | 
|  | struct hash_table_entry { | 
|  | unsigned int hash; | 
|  | void *ptr; | 
|  | }; | 
|  |  | 
|  | struct hash_table { | 
|  | unsigned int size, nr; | 
|  | struct hash_table_entry *array; | 
|  | }; | 
|  |  | 
|  | extern void *lookup_hash(unsigned int hash, const struct hash_table *table); | 
|  | extern void **insert_hash(unsigned int hash, void *ptr, struct hash_table *table); | 
|  | extern int for_each_hash(const struct hash_table *table, int (*fn)(void *, void *), void *data); | 
|  | extern void free_hash(struct hash_table *table); | 
|  |  | 
|  | static inline void init_hash(struct hash_table *table) | 
|  | { | 
|  | table->size = 0; | 
|  | table->nr = 0; | 
|  | table->array = NULL; | 
|  | } | 
|  |  | 
|  | #endif |