| #ifndef OBJECT_FILE_H | |
| #define OBJECT_FILE_H | |
| #include "git-zlib.h" | |
| #include "object.h" | |
| #include "odb.h" | |
| struct index_state; | |
| /* | |
| * Set this to 0 to prevent odb_read_object_info_extended() from fetching missing | |
| * blobs. This has a difference only if extensions.partialClone is set. | |
| * | |
| * Its default value is 1. | |
| */ | |
| extern int fetch_if_missing; | |
| enum { | |
| INDEX_WRITE_OBJECT = (1 << 0), | |
| INDEX_FORMAT_CHECK = (1 << 1), | |
| INDEX_RENORMALIZE = (1 << 2), | |
| }; | |
| int index_fd(struct index_state *istate, struct object_id *oid, int fd, struct stat *st, enum object_type type, const char *path, unsigned flags); | |
| int index_path(struct index_state *istate, struct object_id *oid, const char *path, struct stat *st, unsigned flags); | |
| struct odb_source; | |
| /* | |
| * Populate and return the loose object cache array corresponding to the | |
| * given object ID. | |
| */ | |
| struct oidtree *odb_loose_cache(struct odb_source *source, | |
| const struct object_id *oid); | |
| /* Empty the loose object cache for the specified object directory. */ | |
| void odb_clear_loose_cache(struct odb_source *source); | |
| /* | |
| * Put in `buf` the name of the file in the local object database that | |
| * would be used to store a loose object with the specified oid. | |
| */ | |
| const char *odb_loose_path(struct odb_source *source, | |
| struct strbuf *buf, | |
| const struct object_id *oid); | |
| /* | |
| * Return true iff an object database source has a loose object | |
| * with the specified name. This function does not respect replace | |
| * references. | |
| */ | |
| int has_loose_object(struct odb_source *source, | |
| const struct object_id *oid); | |
| void *map_loose_object(struct repository *r, const struct object_id *oid, | |
| unsigned long *size); | |
| /* | |
| * Iterate over the files in the loose-object parts of the object | |
| * directory "path", triggering the following callbacks: | |
| * | |
| * - loose_object is called for each loose object we find. | |
| * | |
| * - loose_cruft is called for any files that do not appear to be | |
| * loose objects. Note that we only look in the loose object | |
| * directories "objects/[0-9a-f]{2}/", so we will not report | |
| * "objects/foobar" as cruft. | |
| * | |
| * - loose_subdir is called for each top-level hashed subdirectory | |
| * of the object directory (e.g., "$OBJDIR/f0"). It is called | |
| * after the objects in the directory are processed. | |
| * | |
| * Any callback that is NULL will be ignored. Callbacks returning non-zero | |
| * will end the iteration. | |
| * | |
| * In the "buf" variant, "path" is a strbuf which will also be used as a | |
| * scratch buffer, but restored to its original contents before | |
| * the function returns. | |
| */ | |
| typedef int each_loose_object_fn(const struct object_id *oid, | |
| const char *path, | |
| void *data); | |
| typedef int each_loose_cruft_fn(const char *basename, | |
| const char *path, | |
| void *data); | |
| typedef int each_loose_subdir_fn(unsigned int nr, | |
| const char *path, | |
| void *data); | |
| int for_each_loose_file_in_source(struct odb_source *source, | |
| each_loose_object_fn obj_cb, | |
| each_loose_cruft_fn cruft_cb, | |
| each_loose_subdir_fn subdir_cb, | |
| void *data); | |
| /* | |
| * Iterate over all accessible loose objects without respect to | |
| * reachability. By default, this includes both local and alternate objects. | |
| * The order in which objects are visited is unspecified. | |
| * | |
| * Any flags specific to packs are ignored. | |
| */ | |
| int for_each_loose_object(struct object_database *odb, | |
| each_loose_object_fn, void *, | |
| enum for_each_object_flags flags); | |
| /** | |
| * format_object_header() is a thin wrapper around s xsnprintf() that | |
| * writes the initial "<type> <obj-len>" part of the loose object | |
| * header. It returns the size that snprintf() returns + 1. | |
| */ | |
| int format_object_header(char *str, size_t size, enum object_type type, | |
| size_t objsize); | |
| /** | |
| * unpack_loose_header() initializes the data stream needed to unpack | |
| * a loose object header. | |
| * | |
| * Returns: | |
| * | |
| * - ULHR_OK on success | |
| * - ULHR_BAD on error | |
| * - ULHR_TOO_LONG if the header was too long | |
| * | |
| * It will only parse up to MAX_HEADER_LEN bytes. | |
| */ | |
| enum unpack_loose_header_result { | |
| ULHR_OK, | |
| ULHR_BAD, | |
| ULHR_TOO_LONG, | |
| }; | |
| enum unpack_loose_header_result unpack_loose_header(git_zstream *stream, | |
| unsigned char *map, | |
| unsigned long mapsize, | |
| void *buffer, | |
| unsigned long bufsiz); | |
| /** | |
| * parse_loose_header() parses the starting "<type> <len>\0" of an | |
| * object. If it doesn't follow that format -1 is returned. To check | |
| * the validity of the <type> populate the "typep" in the "struct | |
| * object_info". It will be OBJ_BAD if the object type is unknown. The | |
| * parsed <len> can be retrieved via "oi->sizep", and from there | |
| * passed to unpack_loose_rest(). | |
| */ | |
| struct object_info; | |
| int parse_loose_header(const char *hdr, struct object_info *oi); | |
| int write_object_file(struct odb_source *source, | |
| const void *buf, unsigned long len, | |
| enum object_type type, struct object_id *oid, | |
| struct object_id *compat_oid_in, unsigned flags); | |
| struct input_stream { | |
| const void *(*read)(struct input_stream *, unsigned long *len); | |
| void *data; | |
| int is_finished; | |
| }; | |
| int stream_loose_object(struct odb_source *source, | |
| struct input_stream *in_stream, size_t len, | |
| struct object_id *oid); | |
| int force_object_loose(struct odb_source *source, | |
| const struct object_id *oid, time_t mtime); | |
| /** | |
| * With in-core object data in "buf", rehash it to make sure the | |
| * object name actually matches "oid" to detect object corruption. | |
| * | |
| * A negative value indicates an error, usually that the OID is not | |
| * what we expected, but it might also indicate another error. | |
| */ | |
| int check_object_signature(struct repository *r, const struct object_id *oid, | |
| void *map, unsigned long size, | |
| enum object_type type); | |
| /** | |
| * A streaming version of check_object_signature(). | |
| * Try reading the object named with "oid" using | |
| * the streaming interface and rehash it to do the same. | |
| */ | |
| int stream_object_signature(struct repository *r, const struct object_id *oid); | |
| int loose_object_info(struct repository *r, | |
| const struct object_id *oid, | |
| struct object_info *oi, int flags); | |
| enum finalize_object_file_flags { | |
| FOF_SKIP_COLLISION_CHECK = 1, | |
| }; | |
| int finalize_object_file(struct repository *repo, | |
| const char *tmpfile, const char *filename); | |
| int finalize_object_file_flags(struct repository *repo, | |
| const char *tmpfile, const char *filename, | |
| enum finalize_object_file_flags flags); | |
| void hash_object_file(const struct git_hash_algo *algo, const void *buf, | |
| unsigned long len, enum object_type type, | |
| struct object_id *oid); | |
| /* Helper to check and "touch" a file */ | |
| int check_and_freshen_file(const char *fn, int freshen); | |
| /* | |
| * Open the loose object at path, check its hash, and return the contents, | |
| * use the "oi" argument to assert things about the object, or e.g. populate its | |
| * type, and size. If the object is a blob, then "contents" may return NULL, | |
| * to allow streaming of large blobs. | |
| * | |
| * Returns 0 on success, negative on error (details may be written to stderr). | |
| */ | |
| int read_loose_object(struct repository *repo, | |
| const char *path, | |
| const struct object_id *expected_oid, | |
| struct object_id *real_oid, | |
| void **contents, | |
| struct object_info *oi); | |
| #endif /* OBJECT_FILE_H */ |