|  | /* obstack.h - object stack macros | 
|  | Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2009 | 
|  | Free Software Foundation, Inc. | 
|  | This file is part of the GNU C Library. | 
|  |  | 
|  | The GNU C Library is free software; you can redistribute it and/or | 
|  | modify it under the terms of the GNU Lesser General Public | 
|  | License as published by the Free Software Foundation; either | 
|  | version 2.1 of the License, or (at your option) any later version. | 
|  |  | 
|  | The GNU C Library is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | Lesser General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU Lesser General Public | 
|  | License along with the GNU C Library; if not, see | 
|  | <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | /* Summary: | 
|  |  | 
|  | All the apparent functions defined here are macros. The idea | 
|  | is that you would use these pre-tested macros to solve a | 
|  | very specific set of problems, and they would run fast. | 
|  | Caution: no side-effects in arguments please!! They may be | 
|  | evaluated MANY times!! | 
|  |  | 
|  | These macros operate a stack of objects.  Each object starts life | 
|  | small, and may grow to maturity.  (Consider building a word syllable | 
|  | by syllable.)  An object can move while it is growing.  Once it has | 
|  | been "finished" it never changes address again.  So the "top of the | 
|  | stack" is typically an immature growing object, while the rest of the | 
|  | stack is of mature, fixed size and fixed address objects. | 
|  |  | 
|  | These routines grab large chunks of memory, using a function you | 
|  | supply, called `obstack_chunk_alloc'.  On occasion, they free chunks, | 
|  | by calling `obstack_chunk_free'.  You must define them and declare | 
|  | them before using any obstack macros. | 
|  |  | 
|  | Each independent stack is represented by a `struct obstack'. | 
|  | Each of the obstack macros expects a pointer to such a structure | 
|  | as the first argument. | 
|  |  | 
|  | One motivation for this package is the problem of growing char strings | 
|  | in symbol tables.  Unless you are "fascist pig with a read-only mind" | 
|  | --Gosper's immortal quote from HAKMEM item 154, out of context--you | 
|  | would not like to put any arbitrary upper limit on the length of your | 
|  | symbols. | 
|  |  | 
|  | In practice this often means you will build many short symbols and a | 
|  | few long symbols.  At the time you are reading a symbol you don't know | 
|  | how long it is.  One traditional method is to read a symbol into a | 
|  | buffer, realloc()ating the buffer every time you try to read a symbol | 
|  | that is longer than the buffer.  This is beaut, but you still will | 
|  | want to copy the symbol from the buffer to a more permanent | 
|  | symbol-table entry say about half the time. | 
|  |  | 
|  | With obstacks, you can work differently.  Use one obstack for all symbol | 
|  | names.  As you read a symbol, grow the name in the obstack gradually. | 
|  | When the name is complete, finalize it.  Then, if the symbol exists already, | 
|  | free the newly read name. | 
|  |  | 
|  | The way we do this is to take a large chunk, allocating memory from | 
|  | low addresses.  When you want to build a symbol in the chunk you just | 
|  | add chars above the current "high water mark" in the chunk.  When you | 
|  | have finished adding chars, because you got to the end of the symbol, | 
|  | you know how long the chars are, and you can create a new object. | 
|  | Mostly the chars will not burst over the highest address of the chunk, | 
|  | because you would typically expect a chunk to be (say) 100 times as | 
|  | long as an average object. | 
|  |  | 
|  | In case that isn't clear, when we have enough chars to make up | 
|  | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | 
|  | so we just point to it where it lies.  No moving of chars is | 
|  | needed and this is the second win: potentially long strings need | 
|  | never be explicitly shuffled. Once an object is formed, it does not | 
|  | change its address during its lifetime. | 
|  |  | 
|  | When the chars burst over a chunk boundary, we allocate a larger | 
|  | chunk, and then copy the partly formed object from the end of the old | 
|  | chunk to the beginning of the new larger chunk.  We then carry on | 
|  | accrediting characters to the end of the object as we normally would. | 
|  |  | 
|  | A special macro is provided to add a single char at a time to a | 
|  | growing object.  This allows the use of register variables, which | 
|  | break the ordinary 'growth' macro. | 
|  |  | 
|  | Summary: | 
|  | We allocate large chunks. | 
|  | We carve out one object at a time from the current chunk. | 
|  | Once carved, an object never moves. | 
|  | We are free to append data of any size to the currently | 
|  | growing object. | 
|  | Exactly one object is growing in an obstack at any one time. | 
|  | You can run one obstack per control block. | 
|  | You may have as many control blocks as you dare. | 
|  | Because of the way we do it, you can `unwind' an obstack | 
|  | back to a previous state. (You may remove objects much | 
|  | as you would with a stack.) | 
|  | */ | 
|  |  | 
|  |  | 
|  | /* Don't do the contents of this file more than once.  */ | 
|  |  | 
|  | #ifndef _OBSTACK_H | 
|  | #define _OBSTACK_H 1 | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | /* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is | 
|  | defined, as with GNU C, use that; that way we don't pollute the | 
|  | namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h> | 
|  | and use ptrdiff_t.  */ | 
|  |  | 
|  | #ifdef __PTRDIFF_TYPE__ | 
|  | # define PTR_INT_TYPE __PTRDIFF_TYPE__ | 
|  | #else | 
|  | # include <stddef.h> | 
|  | # define PTR_INT_TYPE ptrdiff_t | 
|  | #endif | 
|  |  | 
|  | /* If B is the base of an object addressed by P, return the result of | 
|  | aligning P to the next multiple of A + 1.  B and P must be of type | 
|  | char *.  A + 1 must be a power of 2.  */ | 
|  |  | 
|  | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) | 
|  |  | 
|  | /* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case | 
|  | where pointers can be converted to integers, aligned as integers, | 
|  | and converted back again.  If PTR_INT_TYPE is narrower than a | 
|  | pointer (e.g., the AS/400), play it safe and compute the alignment | 
|  | relative to B.  Otherwise, use the faster strategy of computing the | 
|  | alignment relative to 0.  */ | 
|  |  | 
|  | #define __PTR_ALIGN(B, P, A)						    \ | 
|  | (sizeof (PTR_INT_TYPE) < sizeof(void *) ?                                 \ | 
|  | __BPTR_ALIGN((B), (P), (A)) :                                            \ | 
|  | (void *)__BPTR_ALIGN((PTR_INT_TYPE)(void *)0, (PTR_INT_TYPE)(P), (A))            \ | 
|  | ) | 
|  |  | 
|  | #include <string.h> | 
|  |  | 
|  | struct _obstack_chunk		/* Lives at front of each chunk. */ | 
|  | { | 
|  | char  *limit;			/* 1 past end of this chunk */ | 
|  | struct _obstack_chunk *prev;	/* address of prior chunk or NULL */ | 
|  | char	contents[4];		/* objects begin here */ | 
|  | }; | 
|  |  | 
|  | struct obstack		/* control current object in current chunk */ | 
|  | { | 
|  | long	chunk_size;		/* preferred size to allocate chunks in */ | 
|  | struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */ | 
|  | char	*object_base;		/* address of object we are building */ | 
|  | char	*next_free;		/* where to add next char to current object */ | 
|  | char	*chunk_limit;		/* address of char after current chunk */ | 
|  | union | 
|  | { | 
|  | PTR_INT_TYPE tempint; | 
|  | void *tempptr; | 
|  | } temp;			/* Temporary for some macros.  */ | 
|  | int   alignment_mask;		/* Mask of alignment for each object. */ | 
|  | /* These prototypes vary based on `use_extra_arg'. */ | 
|  | union { | 
|  | void *(*plain) (long); | 
|  | struct _obstack_chunk *(*extra) (void *, long); | 
|  | } chunkfun; | 
|  | union { | 
|  | void (*plain) (void *); | 
|  | void (*extra) (void *, struct _obstack_chunk *); | 
|  | } freefun; | 
|  | void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */ | 
|  | unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */ | 
|  | unsigned maybe_empty_object:1;/* There is a possibility that the current | 
|  | chunk contains a zero-length object.  This | 
|  | prevents freeing the chunk if we allocate | 
|  | a bigger chunk to replace it. */ | 
|  | unsigned alloc_failed:1;	/* No longer used, as we now call the failed | 
|  | handler on error, but retained for binary | 
|  | compatibility.  */ | 
|  | }; | 
|  |  | 
|  | /* Declare the external functions we use; they are in obstack.c.  */ | 
|  |  | 
|  | extern void _obstack_newchunk (struct obstack *, int); | 
|  | extern int _obstack_begin (struct obstack *, int, int, | 
|  | void *(*) (long), void (*) (void *)); | 
|  | extern int _obstack_begin_1 (struct obstack *, int, int, | 
|  | void *(*) (void *, long), | 
|  | void (*) (void *, void *), void *); | 
|  | extern int _obstack_memory_used (struct obstack *); | 
|  |  | 
|  | void obstack_free (struct obstack *, void *); | 
|  |  | 
|  |  | 
|  | /* Error handler called when `obstack_chunk_alloc' failed to allocate | 
|  | more memory.  This can be set to a user defined function which | 
|  | should either abort gracefully or use longjump - but shouldn't | 
|  | return.  The default action is to print a message and abort.  */ | 
|  | extern void (*obstack_alloc_failed_handler) (void); | 
|  |  | 
|  | /* Pointer to beginning of object being allocated or to be allocated next. | 
|  | Note that this might not be the final address of the object | 
|  | because a new chunk might be needed to hold the final size.  */ | 
|  |  | 
|  | #define obstack_base(h) ((void *) (h)->object_base) | 
|  |  | 
|  | /* Size for allocating ordinary chunks.  */ | 
|  |  | 
|  | #define obstack_chunk_size(h) ((h)->chunk_size) | 
|  |  | 
|  | /* Pointer to next byte not yet allocated in current chunk.  */ | 
|  |  | 
|  | #define obstack_next_free(h)	((h)->next_free) | 
|  |  | 
|  | /* Mask specifying low bits that should be clear in address of an object.  */ | 
|  |  | 
|  | #define obstack_alignment_mask(h) ((h)->alignment_mask) | 
|  |  | 
|  | /* To prevent prototype warnings provide complete argument list.  */ | 
|  | #define obstack_init(h)						\ | 
|  | _obstack_begin ((h), 0, 0,					\ | 
|  | (void *(*) (long)) obstack_chunk_alloc,	\ | 
|  | (void (*) (void *)) obstack_chunk_free) | 
|  |  | 
|  | #define obstack_begin(h, size)					\ | 
|  | _obstack_begin ((h), (size), 0,				\ | 
|  | (void *(*) (long)) obstack_chunk_alloc,	\ | 
|  | (void (*) (void *)) obstack_chunk_free) | 
|  |  | 
|  | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \ | 
|  | _obstack_begin ((h), (size), (alignment),				   \ | 
|  | (void *(*) (long)) (chunkfun),			   \ | 
|  | (void (*) (void *)) (freefun)) | 
|  |  | 
|  | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | 
|  | _obstack_begin_1 ((h), (size), (alignment),				\ | 
|  | (void *(*) (void *, long)) (chunkfun),		\ | 
|  | (void (*) (void *, void *)) (freefun), (arg)) | 
|  |  | 
|  | #define obstack_chunkfun(h, newchunkfun) \ | 
|  | ((h)->chunkfun.extra = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) | 
|  |  | 
|  | #define obstack_freefun(h, newfreefun) \ | 
|  | ((h)->freefun.extra = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) | 
|  |  | 
|  | #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) | 
|  |  | 
|  | #define obstack_blank_fast(h,n) ((h)->next_free += (n)) | 
|  |  | 
|  | #define obstack_memory_used(h) _obstack_memory_used (h) | 
|  |  | 
|  | #if defined __GNUC__ && defined __STDC__ && __STDC__ | 
|  | /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and | 
|  | does not implement __extension__.  But that compiler doesn't define | 
|  | __GNUC_MINOR__.  */ | 
|  | # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) | 
|  | #  define __extension__ | 
|  | # endif | 
|  |  | 
|  | /* For GNU C, if not -traditional, | 
|  | we can define these macros to compute all args only once | 
|  | without using a global variable. | 
|  | Also, we can avoid using the `temp' slot, to make faster code.  */ | 
|  |  | 
|  | # define obstack_object_size(OBSTACK)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack const *__o = (OBSTACK);				\ | 
|  | (unsigned) (__o->next_free - __o->object_base); }) | 
|  |  | 
|  | # define obstack_room(OBSTACK)						\ | 
|  | __extension__								\ | 
|  | ({ struct obstack const *__o = (OBSTACK);				\ | 
|  | (unsigned) (__o->chunk_limit - __o->next_free); }) | 
|  |  | 
|  | # define obstack_make_room(OBSTACK,length)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | int __len = (length);						\ | 
|  | if (__o->chunk_limit - __o->next_free < __len)			\ | 
|  | _obstack_newchunk (__o, __len);					\ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_empty_p(OBSTACK)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack const *__o = (OBSTACK);				\ | 
|  | (__o->chunk->prev == 0						\ | 
|  | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		\ | 
|  | __o->chunk->contents,		\ | 
|  | __o->alignment_mask)); }) | 
|  |  | 
|  | # define obstack_grow(OBSTACK,where,length)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | int __len = (length);						\ | 
|  | if (__o->next_free + __len > __o->chunk_limit)			\ | 
|  | _obstack_newchunk (__o, __len);					\ | 
|  | memcpy (__o->next_free, where, __len);				\ | 
|  | __o->next_free += __len;						\ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_grow0(OBSTACK,where,length)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | int __len = (length);						\ | 
|  | if (__o->next_free + __len + 1 > __o->chunk_limit)			\ | 
|  | _obstack_newchunk (__o, __len + 1);				\ | 
|  | memcpy (__o->next_free, where, __len);				\ | 
|  | __o->next_free += __len;						\ | 
|  | *(__o->next_free)++ = 0;						\ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_1grow(OBSTACK,datum)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | if (__o->next_free + 1 > __o->chunk_limit)				\ | 
|  | _obstack_newchunk (__o, 1);					\ | 
|  | obstack_1grow_fast (__o, datum);					\ | 
|  | (void) 0; }) | 
|  |  | 
|  | /* These assume that the obstack alignment is good enough for pointers | 
|  | or ints, and that the data added so far to the current object | 
|  | shares that much alignment.  */ | 
|  |  | 
|  | # define obstack_ptr_grow(OBSTACK,datum)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\ | 
|  | _obstack_newchunk (__o, sizeof (void *));				\ | 
|  | obstack_ptr_grow_fast (__o, datum); })				\ | 
|  |  | 
|  | # define obstack_int_grow(OBSTACK,datum)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | if (__o->next_free + sizeof (int) > __o->chunk_limit)		\ | 
|  | _obstack_newchunk (__o, sizeof (int));				\ | 
|  | obstack_int_grow_fast (__o, datum); }) | 
|  |  | 
|  | # define obstack_ptr_grow_fast(OBSTACK,aptr)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o1 = (OBSTACK);					\ | 
|  | *(const void **) __o1->next_free = (aptr);				\ | 
|  | __o1->next_free += sizeof (const void *);				\ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_int_grow_fast(OBSTACK,aint)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o1 = (OBSTACK);					\ | 
|  | *(int *) __o1->next_free = (aint);					\ | 
|  | __o1->next_free += sizeof (int);					\ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_blank(OBSTACK,length)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | int __len = (length);						\ | 
|  | if (__o->chunk_limit - __o->next_free < __len)			\ | 
|  | _obstack_newchunk (__o, __len);					\ | 
|  | obstack_blank_fast (__o, __len);					\ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_alloc(OBSTACK,length)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__h = (OBSTACK);					\ | 
|  | obstack_blank (__h, (length));					\ | 
|  | obstack_finish (__h); }) | 
|  |  | 
|  | # define obstack_copy(OBSTACK,where,length)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__h = (OBSTACK);					\ | 
|  | obstack_grow (__h, (where), (length));				\ | 
|  | obstack_finish (__h); }) | 
|  |  | 
|  | # define obstack_copy0(OBSTACK,where,length)				\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__h = (OBSTACK);					\ | 
|  | obstack_grow0 (__h, (where), (length));				\ | 
|  | obstack_finish (__h); }) | 
|  |  | 
|  | /* The local variable is named __o1 to avoid a name conflict | 
|  | when obstack_blank is called.  */ | 
|  | # define obstack_finish(OBSTACK)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o1 = (OBSTACK);					\ | 
|  | void *__value = (void *) __o1->object_base;				\ | 
|  | if (__o1->next_free == __value)					\ | 
|  | __o1->maybe_empty_object = 1;					\ | 
|  | __o1->next_free							\ | 
|  | = __PTR_ALIGN (__o1->object_base, __o1->next_free,			\ | 
|  | __o1->alignment_mask);				\ | 
|  | if (__o1->next_free - (char *)__o1->chunk				\ | 
|  | > __o1->chunk_limit - (char *)__o1->chunk)			\ | 
|  | __o1->next_free = __o1->chunk_limit;				\ | 
|  | __o1->object_base = __o1->next_free;					\ | 
|  | __value; }) | 
|  |  | 
|  | # define obstack_free(OBSTACK, OBJ)					\ | 
|  | __extension__								\ | 
|  | ({ struct obstack *__o = (OBSTACK);					\ | 
|  | void *__obj = (OBJ);							\ | 
|  | if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \ | 
|  | __o->next_free = __o->object_base = (char *)__obj;			\ | 
|  | else (obstack_free) (__o, __obj); }) | 
|  |  | 
|  | #else /* not __GNUC__ or not __STDC__ */ | 
|  |  | 
|  | # define obstack_object_size(h) \ | 
|  | (unsigned) ((h)->next_free - (h)->object_base) | 
|  |  | 
|  | # define obstack_room(h)		\ | 
|  | (unsigned) ((h)->chunk_limit - (h)->next_free) | 
|  |  | 
|  | # define obstack_empty_p(h) \ | 
|  | ((h)->chunk->prev == 0							\ | 
|  | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		\ | 
|  | (h)->chunk->contents,		\ | 
|  | (h)->alignment_mask)) | 
|  |  | 
|  | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | 
|  | so that we can avoid having void expressions | 
|  | in the arms of the conditional expression. | 
|  | Casting the third operand to void was tried before, | 
|  | but some compilers won't accept it.  */ | 
|  |  | 
|  | # define obstack_make_room(h,length)					\ | 
|  | ( (h)->temp.tempint = (length),						\ | 
|  | (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0)) | 
|  |  | 
|  | # define obstack_grow(h,where,length)					\ | 
|  | ( (h)->temp.tempint = (length),						\ | 
|  | (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\ | 
|  | memcpy ((h)->next_free, where, (h)->temp.tempint),			\ | 
|  | (h)->next_free += (h)->temp.tempint) | 
|  |  | 
|  | # define obstack_grow0(h,where,length)					\ | 
|  | ( (h)->temp.tempint = (length),						\ | 
|  | (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)		\ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),		\ | 
|  | memcpy ((h)->next_free, where, (h)->temp.tempint),			\ | 
|  | (h)->next_free += (h)->temp.tempint,					\ | 
|  | *((h)->next_free)++ = 0) | 
|  |  | 
|  | # define obstack_1grow(h,datum)						\ | 
|  | ( (((h)->next_free + 1 > (h)->chunk_limit)				\ | 
|  | ? (_obstack_newchunk ((h), 1), 0) : 0),				\ | 
|  | obstack_1grow_fast (h, datum)) | 
|  |  | 
|  | # define obstack_ptr_grow(h,datum)					\ | 
|  | ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\ | 
|  | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\ | 
|  | obstack_ptr_grow_fast (h, datum)) | 
|  |  | 
|  | # define obstack_int_grow(h,datum)					\ | 
|  | ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\ | 
|  | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\ | 
|  | obstack_int_grow_fast (h, datum)) | 
|  |  | 
|  | # define obstack_ptr_grow_fast(h,aptr)					\ | 
|  | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) | 
|  |  | 
|  | # define obstack_int_grow_fast(h,aint)					\ | 
|  | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint)) | 
|  |  | 
|  | # define obstack_blank(h,length)					\ | 
|  | ( (h)->temp.tempint = (length),						\ | 
|  | (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)		\ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\ | 
|  | obstack_blank_fast (h, (h)->temp.tempint)) | 
|  |  | 
|  | # define obstack_alloc(h,length)					\ | 
|  | (obstack_blank ((h), (length)), obstack_finish ((h))) | 
|  |  | 
|  | # define obstack_copy(h,where,length)					\ | 
|  | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | 
|  |  | 
|  | # define obstack_copy0(h,where,length)					\ | 
|  | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | 
|  |  | 
|  | # define obstack_finish(h)						\ | 
|  | ( ((h)->next_free == (h)->object_base					\ | 
|  | ? (((h)->maybe_empty_object = 1), 0)					\ | 
|  | : 0),								\ | 
|  | (h)->temp.tempptr = (h)->object_base,					\ | 
|  | (h)->next_free							\ | 
|  | = __PTR_ALIGN ((h)->object_base, (h)->next_free,			\ | 
|  | (h)->alignment_mask),				\ | 
|  | (((h)->next_free - (char *) (h)->chunk				\ | 
|  | > (h)->chunk_limit - (char *) (h)->chunk)				\ | 
|  | ? ((h)->next_free = (h)->chunk_limit) : 0),				\ | 
|  | (h)->object_base = (h)->next_free,					\ | 
|  | (h)->temp.tempptr) | 
|  |  | 
|  | # define obstack_free(h,obj)						\ | 
|  | ( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,		\ | 
|  | ((((h)->temp.tempint > 0						\ | 
|  | && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))	\ | 
|  | ? (ptrdiff_t) ((h)->next_free = (h)->object_base				\ | 
|  | = (h)->temp.tempint + (char *) (h)->chunk)			\ | 
|  | : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0))) | 
|  |  | 
|  | #endif /* not __GNUC__ or not __STDC__ */ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | }	/* C++ */ | 
|  | #endif | 
|  |  | 
|  | #endif /* obstack.h */ |