| #include "git-compat-util.h" | |
| #include "lockfile.h" | |
| #include "unix-socket.h" | |
| #include "unix-stream-server.h" | |
| #define DEFAULT_LOCK_TIMEOUT (100) | |
| /* | |
| * Try to connect to a unix domain socket at `path` (if it exists) and | |
| * see if there is a server listening. | |
| * | |
| * We don't know if the socket exists, whether a server died and | |
| * failed to cleanup, or whether we have a live server listening, so | |
| * we "poke" it. | |
| * | |
| * We immediately hangup without sending/receiving any data because we | |
| * don't know anything about the protocol spoken and don't want to | |
| * block while writing/reading data. It is sufficient to just know | |
| * that someone is listening. | |
| */ | |
| static int is_another_server_alive(const char *path, | |
| const struct unix_stream_listen_opts *opts) | |
| { | |
| int fd = unix_stream_connect(path, opts->disallow_chdir); | |
| if (fd >= 0) { | |
| close(fd); | |
| return 1; | |
| } | |
| return 0; | |
| } | |
| int unix_ss_create(const char *path, | |
| const struct unix_stream_listen_opts *opts, | |
| long timeout_ms, | |
| struct unix_ss_socket **new_server_socket) | |
| { | |
| struct lock_file lock = LOCK_INIT; | |
| int fd_socket; | |
| struct unix_ss_socket *server_socket; | |
| *new_server_socket = NULL; | |
| if (timeout_ms < 0) | |
| timeout_ms = DEFAULT_LOCK_TIMEOUT; | |
| /* | |
| * Create a lock at "<path>.lock" if we can. | |
| */ | |
| if (hold_lock_file_for_update_timeout(&lock, path, 0, timeout_ms) < 0) | |
| return -1; | |
| /* | |
| * If another server is listening on "<path>" give up. We do not | |
| * want to create a socket and steal future connections from them. | |
| */ | |
| if (is_another_server_alive(path, opts)) { | |
| rollback_lock_file(&lock); | |
| errno = EADDRINUSE; | |
| return -2; | |
| } | |
| /* | |
| * Create and bind to a Unix domain socket at "<path>". | |
| */ | |
| fd_socket = unix_stream_listen(path, opts); | |
| if (fd_socket < 0) { | |
| int saved_errno = errno; | |
| rollback_lock_file(&lock); | |
| errno = saved_errno; | |
| return -1; | |
| } | |
| server_socket = xcalloc(1, sizeof(*server_socket)); | |
| server_socket->path_socket = strdup(path); | |
| server_socket->fd_socket = fd_socket; | |
| lstat(path, &server_socket->st_socket); | |
| *new_server_socket = server_socket; | |
| /* | |
| * Always rollback (just delete) "<path>.lock" because we already created | |
| * "<path>" as a socket and do not want to commit_lock to do the atomic | |
| * rename trick. | |
| */ | |
| rollback_lock_file(&lock); | |
| return 0; | |
| } | |
| void unix_ss_free(struct unix_ss_socket *server_socket) | |
| { | |
| if (!server_socket) | |
| return; | |
| if (server_socket->fd_socket >= 0) { | |
| if (!unix_ss_was_stolen(server_socket)) | |
| unlink(server_socket->path_socket); | |
| close(server_socket->fd_socket); | |
| } | |
| free(server_socket->path_socket); | |
| free(server_socket); | |
| } | |
| int unix_ss_was_stolen(struct unix_ss_socket *server_socket) | |
| { | |
| struct stat st_now; | |
| if (!server_socket) | |
| return 0; | |
| if (lstat(server_socket->path_socket, &st_now) == -1) | |
| return 1; | |
| if (st_now.st_ino != server_socket->st_socket.st_ino) | |
| return 1; | |
| if (st_now.st_dev != server_socket->st_socket.st_dev) | |
| return 1; | |
| if (!S_ISSOCK(st_now.st_mode)) | |
| return 1; | |
| return 0; | |
| } |