| #include "cache.h" | 
 | #include "sha1-lookup.h" | 
 |  | 
 | static uint32_t take2(const unsigned char *sha1) | 
 | { | 
 | 	return ((sha1[0] << 8) | sha1[1]); | 
 | } | 
 |  | 
 | /* | 
 |  * Conventional binary search loop looks like this: | 
 |  * | 
 |  *      do { | 
 |  *              int mi = lo + (hi - lo) / 2; | 
 |  *              int cmp = "entry pointed at by mi" minus "target"; | 
 |  *              if (!cmp) | 
 |  *                      return (mi is the wanted one) | 
 |  *              if (cmp > 0) | 
 |  *                      hi = mi; "mi is larger than target" | 
 |  *              else | 
 |  *                      lo = mi+1; "mi is smaller than target" | 
 |  *      } while (lo < hi); | 
 |  * | 
 |  * The invariants are: | 
 |  * | 
 |  * - When entering the loop, lo points at a slot that is never | 
 |  *   above the target (it could be at the target), hi points at a | 
 |  *   slot that is guaranteed to be above the target (it can never | 
 |  *   be at the target). | 
 |  * | 
 |  * - We find a point 'mi' between lo and hi (mi could be the same | 
 |  *   as lo, but never can be the same as hi), and check if it hits | 
 |  *   the target.  There are three cases: | 
 |  * | 
 |  *    - if it is a hit, we are happy. | 
 |  * | 
 |  *    - if it is strictly higher than the target, we update hi with | 
 |  *      it. | 
 |  * | 
 |  *    - if it is strictly lower than the target, we update lo to be | 
 |  *      one slot after it, because we allow lo to be at the target. | 
 |  * | 
 |  * When choosing 'mi', we do not have to take the "middle" but | 
 |  * anywhere in between lo and hi, as long as lo <= mi < hi is | 
 |  * satisfied.  When we somehow know that the distance between the | 
 |  * target and lo is much shorter than the target and hi, we could | 
 |  * pick mi that is much closer to lo than the midway. | 
 |  */ | 
 | /* | 
 |  * The table should contain "nr" elements. | 
 |  * The sha1 of element i (between 0 and nr - 1) should be returned | 
 |  * by "fn(i, table)". | 
 |  */ | 
 | int sha1_pos(const unsigned char *sha1, void *table, size_t nr, | 
 | 	     sha1_access_fn fn) | 
 | { | 
 | 	size_t hi = nr; | 
 | 	size_t lo = 0; | 
 | 	size_t mi = 0; | 
 |  | 
 | 	if (!nr) | 
 | 		return -1; | 
 |  | 
 | 	if (nr != 1) { | 
 | 		size_t lov, hiv, miv, ofs; | 
 |  | 
 | 		for (ofs = 0; ofs < 18; ofs += 2) { | 
 | 			lov = take2(fn(0, table) + ofs); | 
 | 			hiv = take2(fn(nr - 1, table) + ofs); | 
 | 			miv = take2(sha1 + ofs); | 
 | 			if (miv < lov) | 
 | 				return -1; | 
 | 			if (hiv < miv) | 
 | 				return -1 - nr; | 
 | 			if (lov != hiv) { | 
 | 				/* | 
 | 				 * At this point miv could be equal | 
 | 				 * to hiv (but sha1 could still be higher); | 
 | 				 * the invariant of (mi < hi) should be | 
 | 				 * kept. | 
 | 				 */ | 
 | 				mi = (nr - 1) * (miv - lov) / (hiv - lov); | 
 | 				if (lo <= mi && mi < hi) | 
 | 					break; | 
 | 				die("BUG: assertion failed in binary search"); | 
 | 			} | 
 | 		} | 
 | 	} | 
 |  | 
 | 	do { | 
 | 		int cmp; | 
 | 		cmp = hashcmp(fn(mi, table), sha1); | 
 | 		if (!cmp) | 
 | 			return mi; | 
 | 		if (cmp > 0) | 
 | 			hi = mi; | 
 | 		else | 
 | 			lo = mi + 1; | 
 | 		mi = lo + (hi - lo) / 2; | 
 | 	} while (lo < hi); | 
 | 	return -lo-1; | 
 | } | 
 |  | 
 | int bsearch_hash(const unsigned char *sha1, const uint32_t *fanout_nbo, | 
 | 		 const unsigned char *table, size_t stride, uint32_t *result) | 
 | { | 
 | 	uint32_t hi, lo; | 
 |  | 
 | 	hi = ntohl(fanout_nbo[*sha1]); | 
 | 	lo = ((*sha1 == 0x0) ? 0 : ntohl(fanout_nbo[*sha1 - 1])); | 
 |  | 
 | 	while (lo < hi) { | 
 | 		unsigned mi = lo + (hi - lo) / 2; | 
 | 		int cmp = hashcmp(table + mi * stride, sha1); | 
 |  | 
 | 		if (!cmp) { | 
 | 			if (result) | 
 | 				*result = mi; | 
 | 			return 1; | 
 | 		} | 
 | 		if (cmp > 0) | 
 | 			hi = mi; | 
 | 		else | 
 | 			lo = mi + 1; | 
 | 	} | 
 |  | 
 | 	if (result) | 
 | 		*result = lo; | 
 | 	return 0; | 
 | } |